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Winner · JamesBond661's team

13

82 kills · 5 players

de_anubis · 32 min

20 rounds · 2026-06-10

Europe 5v5 Queue

-Xeha's team

7

64 kills · 5 players

Top fragger

trossard

24 kills

Top impact

trossard

144 ADR

Util damage

trossard

182 HP

Weak spots this match

vs lifetime baseline
  • Schente

    K/D 0.29 (avg 1.14)

    -75%
  • Schente

    ADR 43 (avg 83)

    -48%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JamesBond661's team

7 · 6

trossard

L105

24/14/6 · 2875 dmg

ADR

144

HS%

71

K/D

1.71

Entry 4/0Multi 2Util 182AWP 1Pistol 8

JamesBond661

L102

18/13/4 · 1704 dmg

ADR

85

HS%

39

K/D

1.38

Entry 1/0Util 16AWP 2Pistol 3

Mreagleee

L102

18/10/4 · 1626 dmg

ADR

81

HS%

33

K/D

1.80

Entry 3/0Multi 2Util 96Pistol 4

gizmajori

L104

15/14/6 · 1413 dmg

ADR

71

HS%

47

K/D

1.07

Entry 4/0Multi 1Util 26AWP 6Pistol 2

Gentrit3107

L10

7/13/5 · 962 dmg

ADR

48

HS%

71

K/D

0.54

Util 110

-Xeha's team

5 · 2

stofey

L102

19/14/5 · 1944 dmg

ADR

97

HS%

53

K/D

1.36

Entry 4/0Multi 1Util 28AWP 2Pistol 4

-Xeha

L102

16/17/0 · 1726 dmg

ADR

86

HS%

56

K/D

0.94

Entry 1/0Util 120Pistol 4

tishko

L102

13/17/2 · 1495 dmg

ADR

75

HS%

46

K/D

0.76

Multi 1Util 141Pistol 6

stwor

L101

11/17/6 · 1338 dmg

ADR

67

HS%

73

K/D

0.65

Entry 3/0Util 10Pistol 3

Schente

L10

5/17/9 · 855 dmg

ADR

43

HS%

80

K/D

0.29

Util 71Pistol 1
K/D -75%ADR -48%HS % +43%

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.