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eshka630's team

9

72 kills · 5 players

de_mirage · 36 min

22 rounds · 2026-05-13

Europe 5v5 Queue

Winner · jaywlo's team

13

88 kills · 5 players

Top fragger

jaywlo

22 kills

Top impact

guruko

94 ADR

Util damage

guruko

114 HP

Weak spots this match

vs lifetime baseline
  • 1Reticent

    K/D 0.68 (avg 1.36)

    -50%
  • KrampusKing

    K/D 0.76 (avg 1.04)

    -27%
  • KrampusKing

    ADR 60 (avg 81)

    -26%
  • 1Reticent

    ADR 75 (avg 89)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

eshka630's team

8 · 1

eshka630

L93

18/19/3 · 1831 dmg

ADR

83

HS%

22

K/D

0.95

Multi 1AWP 7Pistol 7

BillowCS

L81

17/16/3 · 1760 dmg

ADR

80

HS%

47

K/D

1.06

Entry 1/0Util 63Pistol 3

Vuldro

L82

14/18/3 · 1640 dmg

ADR

75

HS%

57

K/D

0.78

Entry 6/0Multi 1Util 111Pistol 2

KrampusKing

L82

13/17/4 · 1319 dmg

ADR

60

HS%

54

K/D

0.76

Entry 1/0AWP 2Pistol 2
K/D -27%ADR -26%

Mi-Mi-M

L81

10/18/9 · 1566 dmg

ADR

71

HS%

70

K/D

0.56

Util 8Pistol 3

jaywlo's team

4 · 9

jaywlo

L93

22/10/2 · 1988 dmg

ADR

90

HS%

45

K/D

2.20

Multi 1Util 53Pistol 3

guruko

L74

22/13/3 · 2068 dmg

ADR

94

HS%

41

K/D

1.69

Entry 5/0Multi 1Util 114AWP 4Pistol 3

winnerdp

L83

18/16/4 · 1721 dmg

ADR

78

HS%

61

K/D

1.12

Entry 4/0Multi 2Util 70AWP 1Pistol 6
HS % +13%

s4lemwitch

L92

13/14/10 · 1675 dmg

ADR

76

HS%

23

K/D

0.93

Entry 1/0Util 11

1Reticent

L81

13/19/11 · 1645 dmg

ADR

75

HS%

54

K/D

0.68

Entry 4/0Util 4Pistol 2
K/D -50%ADR -16%HS % +29%

Half-by-half

First half

8 · 4

Second half

1 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.