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Winner · CoochieMan's team

1

84 kills · 5 players

de_mirage · 39 min

1 rounds · 2025-09-23

North America 5V5 Queue

K1dult's team

0

85 kills · 5 players

Top fragger

K1dult

27 kills

Top impact

CoochieMan

118 ADR

Util damage

JTPCS

237 HP

Weak spots this match

vs lifetime baseline
  • NiKozzZ

    HS % 25% (avg 41%)

    -39%
  • NiKozzZ

    ADR 66 (avg 81)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CoochieMan's team

7 · 6

CoochieMan

L71

22/20/12 · 2833 dmg

ADR

118

HS%

55

K/D

1.10

Entry 2/0Multi 1Util 88Pistol 3

_-Alucard_

L54

17/16/5 · 2055 dmg

ADR

86

HS%

71

K/D

1.06

Entry 4/0Multi 1Util 32

Jarryiwnl

L72

16/17/5 · 1661 dmg

ADR

69

HS%

62

K/D

0.94

Entry 3/0Multi 1Util 67Pistol 3

NiKozzZ

L63

16/16/7 · 1584 dmg

ADR

66

HS%

25

K/D

1.00

Entry 2/0Multi 1Util 116AWP 1Pistol 1
HS % -39%ADR -18%

Trevoriwnl

L73

13/16/2 · 1318 dmg

ADR

55

HS%

46

K/D

0.81

Entry 2/0Multi 2Util 222Pistol 2

K1dult's team

5 · 6

K1dult

L83

27/17/4 · 2601 dmg

ADR

108

HS%

63

K/D

1.59

Entry 2/0Multi 3Util 46AWP 1Pistol 2

Asadzx

L72

17/14/4 · 1364 dmg

ADR

57

HS%

41

K/D

1.21

Entry 2/0Multi 1Util 69AWP 7Pistol 5

At0micX

L53

17/13/3 · 1593 dmg

ADR

66

HS%

59

K/D

1.31

Entry 1/0Multi 1Util 136Pistol 4

JTPCS

L52

15/19/11 · 2290 dmg

ADR

95

HS%

47

K/D

0.79

Entry 5/0Util 237AWP 1Pistol 2

Eruic

L71

9/23/10 · 1420 dmg

ADR

59

HS%

44

K/D

0.39

Entry 1/0Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.