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Winner · nowayden's team

13

82 kills · 5 players

de_mirage · 36 min

21 rounds · 2026-05-29

Europe 5v5 Queue

Guncho0's team

8

82 kills · 5 players

Top fragger

Guncho0

23 kills

Top impact

MAKSbetov231

105 ADR

Util damage

Guncho0

179 HP

Weak spots this match

vs lifetime baseline
  • Guncho0

    HS % 22% (avg 38%)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

nowayden's team

9 · 4

7getoverhere

L83

22/17/4 · 2106 dmg

ADR

100

HS%

18

K/D

1.29

Entry 2/0Multi 5Util 64

got1k4

L92

19/16/4 · 1937 dmg

ADR

92

HS%

74

K/D

1.19

Entry 2/0Multi 1Util 7AWP 1Pistol 6

MAKSbetov231

L94

19/15/6 · 2202 dmg

ADR

105

HS%

47

K/D

1.27

Entry 4/0Multi 1Util 71AWP 7Pistol 3

triumph666-

L92

12/18/3 · 1279 dmg

ADR

61

HS%

25

K/D

0.67

Multi 1Util 80AWP 4Pistol 1

nowayden

L92

10/16/4 · 1319 dmg

ADR

63

HS%

40

K/D

0.62

Util 33Pistol 1

Guncho0's team

3 · 5

Guncho0

L102

23/16/4 · 2203 dmg

ADR

105

HS%

22

K/D

1.44

Entry 3/0Multi 3Util 179AWP 5Pistol 3
HS % -42%K/D +21%ADR +19%

gabonabrazil

L102

19/16/7 · 1713 dmg

ADR

82

HS%

42

K/D

1.19

Entry 3/0Util 104AWP 6Pistol 3

15avgBandit

L93

16/16/7 · 1965 dmg

ADR

94

HS%

69

K/D

1.00

Entry 3/0Util 71AWP 1Pistol 5

ysv2I

L8

13/17/5 · 1634 dmg

ADR

78

HS%

31

K/D

0.76

Entry 2/0Util 62AWP 2Pistol 2

PUSTOY_VORON

L41

11/18/8 · 1364 dmg

ADR

65

HS%

36

K/D

0.61

Entry 2/0Multi 1Util 4

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.