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Winner · Vismash's team

13

90 kills · 5 players

de_nuke · 37 min

23 rounds · 2026-05-29

Europe 5v5 Queue

T-Meduusa's team

10

77 kills · 5 players

Top fragger

KaktuSss7

24 kills

Top impact

Vismash

101 ADR

Util damage

h3llhead

148 HP

Weak spots this match

vs lifetime baseline
  • KoxMIchas

    K/D 0.72 (avg 1.05)

    -31%
  • KoxMIchas

    HS % 31% (avg 42%)

    -26%
  • KoxMIchas

    ADR 63 (avg 77)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vismash's team

7 · 6

KaktuSss7

L105

24/14/6 · 2166 dmg

ADR

94

HS%

46

K/D

1.71

Multi 3Util 92Pistol 1

h3llhead

L102

23/14/4 · 2267 dmg

ADR

99

HS%

61

K/D

1.64

Entry 4/0Multi 2Util 148Pistol 2

Vismash

L103

19/16/8 · 2331 dmg

ADR

101

HS%

53

K/D

1.19

Entry 3/0Multi 1Util 35Pistol 6

THESHAAARK

L101

12/15/6 · 1388 dmg

ADR

60

HS%

67

K/D

0.80

Entry 2/0Util 110Pistol 2

hjrstjhf

L102

12/19/4 · 1431 dmg

ADR

62

HS%

67

K/D

0.63

Entry 2/0Util 4Pistol 4

T-Meduusa's team

5 · 5

omniraptor

L104

20/17/5 · 2085 dmg

ADR

91

HS%

45

K/D

1.18

Entry 6/0Multi 1Util 64Pistol 4

qssKaa

L101

15/21/6 · 1933 dmg

ADR

84

HS%

40

K/D

0.71

Entry 2/0Multi 1Util 93Pistol 2

Caps1ze

L102

15/17/3 · 1630 dmg

ADR

71

HS%

53

K/D

0.88

Entry 3/0Multi 2Util 5Pistol 1

T-Meduusa

L102

14/18/1 · 1643 dmg

ADR

71

HS%

36

K/D

0.78

Entry 1/0Multi 1Util 60AWP 3

KoxMIchas

L101

13/18/5 · 1457 dmg

ADR

63

HS%

31

K/D

0.72

Util 10
K/D -31%HS % -26%

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.