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Winner · Gruby_Cwel's team

13

86 kills · 5 players

de_overpass · 44 min

24 rounds · 2026-04-24

Europe 5v5 Queue

I_ange's team

11

87 kills · 5 players

Top fragger

Gruby_Cwel

27 kills

Top impact

-Osp3R-

98 ADR

Util damage

StiRC1

163 HP

Weak spots this match

vs lifetime baseline
  • BIG-DOLPHIN

    K/D 0.67 (avg 1.04)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Gruby_Cwel's team

5 · 8

Gruby_Cwel

L93

27/15/2 · 2119 dmg

ADR

88

HS%

56

K/D

1.80

Entry 4/0Multi 3Util 64AWP 6Pistol 8
K/D +59%HS % +10%

efennnn

L94

18/17/7 · 1939 dmg

ADR

81

HS%

56

K/D

1.06

Entry 3/0Multi 2Util 79AWP 2Pistol 2

FIREN178

L83

18/14/5 · 1700 dmg

ADR

71

HS%

33

K/D

1.29

Multi 1Util 11AWP 3Pistol 4

BIG-DOLPHIN

2

14/21/6 · 1796 dmg

ADR

75

HS%

50

K/D

0.67

Entry 3/0Multi 1Util 28Pistol 5
K/D -36%HS % +14%

PoptrickDz

1

9/20/10 · 1575 dmg

ADR

66

HS%

78

K/D

0.45

Pistol 5

I_ange's team

7 · 4

DSR-50

4

22/16/1 · 1987 dmg

ADR

83

HS%

45

K/D

1.38

Entry 4/0Multi 2Util 31AWP 1Pistol 6
K/D +35%HS % +10%

Janarii

2

18/19/3 · 1718 dmg

ADR

72

HS%

67

K/D

0.95

Entry 1/0Multi 1Pistol 6

-Osp3R-

1

17/18/11 · 2357 dmg

ADR

98

HS%

65

K/D

0.94

Entry 2/0Util 116AWP 4Pistol 3

StiRC1

3

17/18/7 · 1970 dmg

ADR

82

HS%

47

K/D

0.94

Entry 6/0Multi 1Util 163AWP 5Pistol 2

I_ange

1

13/15/5 · 1653 dmg

ADR

69

HS%

54

K/D

0.87

Entry 1/0Multi 1Util 163Pistol 1

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.