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Winner · s1vior's team

13

79 kills · 5 players

de_dust2 · 38 min

22 rounds · 2026-05-23

Europe 5v5 Queue

wwei's team

9

77 kills · 5 players

Top fragger

KIBORGh-

21 kills

Top impact

KIBORGh-

97 ADR

Util damage

haxan

178 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

s1vior's team

6 · 7

Mooooooonesy

L102

19/18/4 · 1768 dmg

ADR

80

HS%

68

K/D

1.06

Entry 4/0Multi 2Util 166Pistol 4

haxan

L104

16/14/5 · 1678 dmg

ADR

76

HS%

56

K/D

1.14

Entry 1/0Multi 2Util 178Pistol 2

s1vior

L102

15/14/3 · 1716 dmg

ADR

78

HS%

60

K/D

1.07

Entry 4/0Multi 1Util 127AWP 1Pistol 1
K/D -10%HS % +22%

diNOCELL

L103

15/15/4 · 1726 dmg

ADR

79

HS%

40

K/D

1.00

Entry 2/0Util 67AWP 9Pistol 5

AACHEROS

L102

14/16/3 · 1767 dmg

ADR

80

HS%

71

K/D

0.88

Entry 1/0Multi 1Util 62AWP 1Pistol 2

wwei's team

6 · 3

KIBORGh-

L104

21/14/1 · 2123 dmg

ADR

97

HS%

24

K/D

1.50

Entry 2/0Multi 3Util 37AWP 15Pistol 1

-gL3eNn

L102

20/15/4 · 2091 dmg

ADR

95

HS%

65

K/D

1.33

Entry 2/0Multi 2Util 4Pistol 3

mm5

L103

17/17/2 · 1849 dmg

ADR

84

HS%

71

K/D

1.00

Entry 1/0Multi 2Util 81AWP 2

slnk

L10

12/17/6 · 1336 dmg

ADR

61

HS%

75

K/D

0.71

Entry 4/0Util 4Pistol 3

wwei

L10

7/16/7 · 1119 dmg

ADR

51

HS%

86

K/D

0.44

Entry 1/0Util 9Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.