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LukasAmbro's team

11

78 kills · 5 players

de_ancient · 36 min

24 rounds · 2026-05-28

Europe 5v5 Queue

Winner · G4yPrO67's team

13

84 kills · 5 players

Top fragger

krylyan125

23 kills

Top impact

xFirewall

95 ADR

Util damage

Lyachakoy

213 HP

Weak spots this match

vs lifetime baseline
  • Djaango

    HS % 33% (avg 40%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LukasAmbro's team

6 · 5

xFirewall

L92

22/16/4 · 2277 dmg

ADR

95

HS%

36

K/D

1.38

Entry 3/0Util 74Pistol 4

Djaango

L85

18/16/1 · 1833 dmg

ADR

76

HS%

33

K/D

1.12

Entry 3/0Multi 2Util 13AWP 3Pistol 3
HS % -18%K/D +10%

LukasAmbro

L84

17/17/4 · 1693 dmg

ADR

71

HS%

35

K/D

1.00

Entry 4/0Multi 2Util 8AWP 1Pistol 2

Prowillyan

L8

13/20/3 · 1548 dmg

ADR

65

HS%

31

K/D

0.65

Entry 2/0Util 14Pistol 1

leoloni

8/16/6 · 1239 dmg

ADR

52

HS%

25

K/D

0.50

Entry 2/0Util 12Pistol 1

G4yPrO67's team

6 · 7

krylyan125

L75

23/15/9 · 1974 dmg

ADR

82

HS%

39

K/D

1.53

Multi 2Util 173AWP 2Pistol 2

MrXrustii

L83

18/14/5 · 1843 dmg

ADR

77

HS%

39

K/D

1.29

Entry 2/0Multi 2Util 69Pistol 2

G4yPrO67

L82

17/19/5 · 1822 dmg

ADR

76

HS%

59

K/D

0.89

Entry 3/0Multi 1Util 86AWP 1Pistol 1

Lyachakoy

L82

17/15/9 · 2137 dmg

ADR

89

HS%

29

K/D

1.13

Entry 3/0Util 213Pistol 4

_Blade_X

1

9/15/3 · 1228 dmg

ADR

51

HS%

11

K/D

0.60

Entry 2/0Multi 1Util 52AWP 5

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.