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PerdYYY's team

5

51 kills · 5 players

de_mirage · 28 min

18 rounds · 2026-05-06

Europe 5v5 Queue

Winner · ArtFr0st's team

13

70 kills · 5 players

Top fragger

notineki

22 kills

Top impact

notineki

136 ADR

Util damage

Zuuphler

236 HP

Weak spots this match

vs lifetime baseline
  • riil3

    K/D 0.47 (avg 1.17)

    -60%
  • riil3

    ADR 48 (avg 79)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PerdYYY's team

5 · 0

eternalhorny

L101

15/13/1 · 1525 dmg

ADR

85

HS%

53

K/D

1.15

Entry 1/0Multi 1Util 119Pistol 2

PerdYYY

L102

13/15/3 · 1773 dmg

ADR

99

HS%

69

K/D

0.87

Entry 3/0Multi 1Util 55Pistol 2
K/D -15%HS % +57%ADR +24%

woozzzi

L102

10/13/0 · 984 dmg

ADR

55

HS%

50

K/D

0.77

AWP 5Pistol 2

riil3

L10

7/15/2 · 857 dmg

ADR

48

HS%

43

K/D

0.47

Entry 1/0Pistol 3
K/D -60%ADR -40%

Zuuphler

L10

6/14/7 · 957 dmg

ADR

53

HS%

83

K/D

0.43

Util 236Pistol 1

ArtFr0st's team

7 · 6

notineki

L103

22/8/8 · 2450 dmg

ADR

136

HS%

64

K/D

2.75

Entry 2/0Multi 3Util 90Pistol 1

ArtFr0st

L101

17/7/9 · 1970 dmg

ADR

109

HS%

24

K/D

2.43

Entry 3/0Multi 1Util 178AWP 11Pistol 3

5swiz

L104

13/11/2 · 1146 dmg

ADR

64

HS%

46

K/D

1.18

Entry 1/0Multi 1Pistol 4

She1kz

L102

12/11/3 · 1132 dmg

ADR

63

HS%

75

K/D

1.09

Entry 5/0Util 66Pistol 4

AntonAnt1p0v

L103

6/14/7 · 937 dmg

ADR

52

HS%

33

K/D

0.43

Entry 2/0Util 34

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.