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Winner · Lugumelo's team

16

105 kills · 5 players

de_mirage · 52 min

30 rounds · 2026-06-02

South America 5V5 Queue

-RonX's team

14

107 kills · 5 players

Top fragger

MontiJames

30 kills

Top impact

MontiJames

104 ADR

Util damage

Lugumelo

400 HP

Weak spots this match

vs lifetime baseline
  • FrancoAlv

    HS % 36% (avg 44%)

    -18%
  • FrancoAlv

    K/D 1.09 (avg 1.32)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Lugumelo's team

6 · 6 · OT 4

FrancoAlv

L87

25/23/8 · 2913 dmg

ADR

97

HS%

36

K/D

1.09

Multi 4Util 292Pistol 3
HS % -18%K/D -17%ADR +23%

xN1colass

L72

22/19/3 · 1732 dmg

ADR

58

HS%

14

K/D

1.16

Entry 6/0Multi 1Util 43AWP 14Pistol 3

sebasss_h

3

22/19/5 · 2094 dmg

ADR

70

HS%

45

K/D

1.16

Entry 4/0Multi 2Util 188AWP 1Pistol 4

Lugumelo

L81

20/23/10 · 2611 dmg

ADR

87

HS%

45

K/D

0.87

Entry 6/0Multi 1Util 400Pistol 1

tatogucci

3

16/23/11 · 2256 dmg

ADR

75

HS%

69

K/D

0.70

Entry 2/0Util 116Pistol 1

-RonX's team

6 · 6 · OT 2

MontiJames

L64

30/20/3 · 3122 dmg

ADR

104

HS%

63

K/D

1.50

Entry 2/0Multi 6Util 170AWP 3Pistol 2

leunamE-

L73

28/19/2 · 2465 dmg

ADR

82

HS%

36

K/D

1.47

Entry 2/0Multi 2Util 70AWP 8Pistol 6

peek-zy

L75

24/22/6 · 2714 dmg

ADR

91

HS%

58

K/D

1.09

Entry 5/0Multi 4Util 124AWP 3Pistol 5

-RonX

L71

13/20/9 · 1575 dmg

ADR

53

HS%

31

K/D

0.65

Util 126Pistol 3

-gkh1899

L61

12/25/9 · 1797 dmg

ADR

60

HS%

75

K/D

0.48

Entry 3/0Util 40Pistol 1

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.