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Winner · st0nee's team

13

88 kills · 5 players

de_ancient · 33 min

22 rounds · 2026-05-24

Europe 5v5 Queue

Kebul-'s team

9

74 kills · 5 players

Top fragger

Munkcs

21 kills

Top impact

Munkcs

94 ADR

Util damage

Kebul-

242 HP

Weak spots this match

vs lifetime baseline
  • NikoNh

    K/D 0.68 (avg 1.19)

    -43%
  • NikoNh

    ADR 61 (avg 86)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

st0nee's team

6 · 7

MaSzeKk

L103

19/15/6 · 2005 dmg

ADR

91

HS%

74

K/D

1.27

Util 150Pistol 4
HS % +32%K/D +23%

-Mat1v

L103

18/11/6 · 1909 dmg

ADR

87

HS%

50

K/D

1.64

Multi 1Util 91Pistol 2

-Deldo

L103

18/13/1 · 1716 dmg

ADR

78

HS%

39

K/D

1.38

Entry 5/0Multi 2AWP 8Pistol 1

Victory2

L102

17/19/2 · 1596 dmg

ADR

73

HS%

59

K/D

0.89

Entry 9/0Util 65Pistol 3

st0nee

L102

16/16/8 · 2044 dmg

ADR

93

HS%

56

K/D

1.00

Entry 2/0Multi 1Util 58Pistol 3

Kebul-'s team

6 · 3

Munkcs

L105

21/16/8 · 2071 dmg

ADR

94

HS%

43

K/D

1.31

Entry 2/0Multi 1Util 29Pistol 2

vepu

L10

14/18/3 · 1379 dmg

ADR

63

HS%

50

K/D

0.78

Entry 2/0Multi 1Util 155Pistol 4

nikiodoz

L102

14/19/9 · 1752 dmg

ADR

80

HS%

50

K/D

0.74

Multi 1Util 68AWP 5

NikoNh

L101

13/19/6 · 1336 dmg

ADR

61

HS%

46

K/D

0.68

Multi 1Util 27Pistol 1
K/D -43%ADR -29%

Kebul-

L101

12/17/7 · 1448 dmg

ADR

66

HS%

50

K/D

0.71

Entry 2/0Multi 1Util 242Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.