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Winner · Fr3dyr's team

13

79 kills · 5 players

de_inferno · 35 min

19 rounds · 2026-05-10

Europe 5v5 Queue

M0RTAL's team

6

65 kills · 5 players

Top fragger

asxoc

24 kills

Top impact

asxoc

126 ADR

Util damage

Fr3dyr

569 HP

Weak spots this match

vs lifetime baseline
  • F0rp3ry

    K/D 0.57 (avg 0.91)

    -37%
  • -fl4zzy

    K/D 0.88 (avg 1.08)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Fr3dyr's team

8 · 5

Fr3dyr

L106

21/14/6 · 2120 dmg

ADR

112

HS%

48

K/D

1.50

Entry 4/0Multi 2Util 569Pistol 2

-Berlin-

L101

21/10/6 · 1912 dmg

ADR

101

HS%

48

K/D

2.10

Entry 4/0Multi 1Util 255Pistol 5
K/D +76%ADR +19%

chinazes2286

L93

18/15/3 · 1754 dmg

ADR

92

HS%

56

K/D

1.20

Entry 2/0Multi 1Util 81Pistol 4

arbuz_aura

L83

11/12/10 · 1496 dmg

ADR

79

HS%

55

K/D

0.92

Entry 1/0Util 362AWP 4Pistol 2
HS % +22%ADR +12%

F0rp3ry

L9

8/14/3 · 1102 dmg

ADR

58

HS%

62

K/D

0.57

Util 165Pistol 2
K/D -37%ADR -15%HS % +44%

M0RTAL's team

4 · 2

asxoc

L105

24/14/3 · 2392 dmg

ADR

126

HS%

50

K/D

1.71

Entry 2/0Multi 4Util 229AWP 5Pistol 8

-fl4zzy

1

15/17/3 · 1610 dmg

ADR

85

HS%

40

K/D

0.88

Entry 3/0Multi 1Util 45AWP 3Pistol 4
K/D -19%HS % -11%

viewtoken

L8

10/16/4 · 1094 dmg

ADR

58

HS%

50

K/D

0.62

Entry 2/0Util 93Pistol 4

verso-maru

L9

9/15/5 · 1109 dmg

ADR

58

HS%

56

K/D

0.60

Util 71AWP 2Pistol 1

M0RTAL

L8

7/17/4 · 988 dmg

ADR

52

HS%

14

K/D

0.41

Entry 1/0Util 128

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.