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Winner · winter999's team

13

90 kills · 5 players

de_overpass · 47 min

23 rounds · 2026-02-22

South America 5V5 Queue

Thhiaguinho's team

10

76 kills · 5 players

Top fragger

winter999

24 kills

Top impact

Yuzzhy

119 ADR

Util damage

jhonngimenez

222 HP

Weak spots this match

vs lifetime baseline
  • iNS---

    HS % 31% (avg 42%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

winter999's team

6 · 7

winter999

L74

24/14/2 · 2380 dmg

ADR

104

HS%

83

K/D

1.71

Entry 5/0Multi 1Util 76Pistol 5

_gtt

L44

21/17/5 · 1676 dmg

ADR

73

HS%

57

K/D

1.24

Entry 3/0Multi 1Util 129Pistol 5
K/D +57%ADR +13%

iNS---

L51

16/15/5 · 1707 dmg

ADR

74

HS%

31

K/D

1.07

Entry 3/0Util 31AWP 4Pistol 2
HS % -26%ADR -12%

Rykozeraa

L51

15/14/7 · 1624 dmg

ADR

71

HS%

20

K/D

1.07

Entry 3/0Multi 1Util 126AWP 3Pistol 4

jhonngimenez

L73

14/18/11 · 2040 dmg

ADR

89

HS%

50

K/D

0.78

Util 222Pistol 3

Thhiaguinho's team

6 · 4

Yuzzhy

L92

22/21/6 · 2727 dmg

ADR

119

HS%

23

K/D

1.05

Entry 3/0Multi 3Util 119Pistol 2

SodrezinPATO

L53

16/17/7 · 1767 dmg

ADR

77

HS%

56

K/D

0.94

Entry 1/0Util 216Pistol 4

Foorfuun

L51

15/17/6 · 1279 dmg

ADR

56

HS%

53

K/D

0.88

Entry 1/0Multi 1Util 190

zfel

L42

13/18/4 · 1436 dmg

ADR

62

HS%

54

K/D

0.72

Multi 1AWP 4Pistol 1

Thhiaguinho

L42

10/18/2 · 1165 dmg

ADR

51

HS%

30

K/D

0.56

Entry 4/0Util 22AWP 3Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.