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Winner · allmute666's team

13

79 kills · 5 players

de_anubis · 35 min

20 rounds · 2026-04-09

Europe 5v5 Queue

Yawwnie's team

7

61 kills · 5 players

Top fragger

CBOOLLlHUK

24 kills

Top impact

CBOOLLlHUK

121 ADR

Util damage

CR7MS10WWW

232 HP

Weak spots this match

vs lifetime baseline
  • ZIPPI72

    K/D 0.50 (avg 1.14)

    -56%
  • ZIPPI72

    ADR 35 (avg 78)

    -55%
  • ZIPPI72

    HS % 29% (avg 40%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

allmute666's team

6 · 7

CBOOLLlHUK

L105

24/9/4 · 2415 dmg

ADR

121

HS%

67

K/D

2.67

Entry 4/0Multi 2Util 122AWP 2Pistol 5

CR7MS10WWW

L102

20/9/3 · 2005 dmg

ADR

100

HS%

65

K/D

2.22

Multi 1Util 232Pistol 5
K/D +91%HS % +20%

sa1T0-

L104

15/12/5 · 1766 dmg

ADR

88

HS%

80

K/D

1.25

Multi 2Util 8Pistol 5

allmute666

L102

13/17/5 · 1382 dmg

ADR

69

HS%

23

K/D

0.76

Entry 4/0Multi 1Util 100AWP 1Pistol 2

ZIPPI72

L10

7/14/1 · 706 dmg

ADR

35

HS%

29

K/D

0.50

Entry 1/0Util 1
K/D -56%ADR -55%

Yawwnie's team

6 · 1

aby1ove

L103

23/13/0 · 2229 dmg

ADR

111

HS%

30

K/D

1.77

Entry 3/0Multi 3Util 115AWP 13Pistol 5

-buldak

L92

13/15/1 · 1315 dmg

ADR

66

HS%

46

K/D

0.87

Entry 5/0Multi 1Util 20AWP 3Pistol 3

amamamamamm

L101

9/19/3 · 1431 dmg

ADR

72

HS%

78

K/D

0.47

Entry 1/0Util 65AWP 1Pistol 1

akt1vated-

L101

9/17/4 · 894 dmg

ADR

45

HS%

67

K/D

0.53

Entry 2/0Util 53Pistol 2

Yawwnie

L10

7/15/3 · 914 dmg

ADR

46

HS%

86

K/D

0.47

Util 8

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.