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Winner · odpalony147's team

16

95 kills · 5 players

de_nuke · 52 min

29 rounds · 2026-05-23

Europe 5v5 Queue

KetaKeith's team

13

95 kills · 5 players

Top fragger

Jun_Misugi14

32 kills

Top impact

Jun_Misugi14

126 ADR

Util damage

mibr1

251 HP

Weak spots this match

vs lifetime baseline
  • Jirkos02

    HS % 24% (avg 37%)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

odpalony147's team

9 · 3 · OT 4

Lachim9

L43

22/19/4 · 2335 dmg

ADR

81

HS%

41

K/D

1.16

Entry 3/0Multi 1Util 139AWP 8Pistol 3

mibr1

2

21/19/8 · 2480 dmg

ADR

86

HS%

48

K/D

1.11

Multi 2Util 251Pistol 3

odpalony147

L43

20/22/7 · 2111 dmg

ADR

73

HS%

50

K/D

0.91

Entry 2/0Multi 2Util 90Pistol 2

Jirkos02

L42

17/20/5 · 1921 dmg

ADR

66

HS%

24

K/D

0.85

Entry 3/0Multi 1Util 30Pistol 5
HS % -35%K/D -11%

Zylex-G

5

15/15/3 · 1615 dmg

ADR

56

HS%

73

K/D

1.00

Entry 5/0Multi 1Util 40AWP 3Pistol 4

KetaKeith's team

3 · 9 · OT 1

Jun_Misugi14

L58

32/16/7 · 3659 dmg

ADR

126

HS%

34

K/D

2.00

Entry 4/0Multi 6Util 239AWP 11Pistol 7

HornyDomko

L52

26/19/2 · 2423 dmg

ADR

84

HS%

62

K/D

1.37

Entry 5/0Multi 2Util 105AWP 2Pistol 3

KetaKeith

L51

13/21/3 · 1538 dmg

ADR

53

HS%

15

K/D

0.62

Entry 4/0AWP 2

Codefacepro

2

13/23/3 · 1473 dmg

ADR

51

HS%

46

K/D

0.57

Entry 1/0Multi 1

Cruspi

11/21/5 · 1420 dmg

ADR

49

HS%

9

K/D

0.52

Entry 2/0Util 50Pistol 1

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.