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935_935's team

0

66 kills · 4 players

de_ancient · 35 min

1 rounds · 2025-07-13

Europe 5v5 Queue

Winner · 415SoEzzzzZ's team

1

85 kills · 5 players

Top fragger

935_935

23 kills

Top impact

935_935

120 ADR

Util damage

sikknezz

149 HP

Weak spots this match

vs lifetime baseline
  • kiwiman382

    ADR 52 (avg 80)

    -34%
  • kiwiman382

    K/D 0.67 (avg 1.02)

    -34%
  • kiwiman382

    HS % 30% (avg 39%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

935_935's team

3 · 6

935_935

L73

23/18/8 · 2630 dmg

ADR

120

HS%

26

K/D

1.28

Entry 3/0Multi 3Util 84AWP 1Pistol 2

EugeneKraabs

L41

20/19/7 · 2005 dmg

ADR

91

HS%

50

K/D

1.05

Entry 4/0Multi 1Pistol 4

-Ecentral-

L41

13/15/4 · 1599 dmg

ADR

73

HS%

46

K/D

0.87

Entry 2/0Util 51Pistol 3

kiwiman382

L52

10/15/3 · 1150 dmg

ADR

52

HS%

30

K/D

0.67

Multi 1Util 21Pistol 3
ADR -34%K/D -34%

415SoEzzzzZ's team

9 · 4

ML_Swilit

L41

20/16/4 · 2028 dmg

ADR

92

HS%

45

K/D

1.25

Entry 4/0Multi 1Util 30AWP 4Pistol 3

RinxFPS

L55

19/15/3 · 1932 dmg

ADR

88

HS%

47

K/D

1.27

Entry 3/0Multi 2Util 13AWP 1Pistol 1

Presence777

L51

16/16/7 · 1763 dmg

ADR

80

HS%

25

K/D

1.00

Entry 2/0Multi 1Util 130AWP 2Pistol 1

415SoEzzzzZ

L44

16/17/7 · 1502 dmg

ADR

68

HS%

25

K/D

0.94

Entry 1/0Multi 1Util 47

sikknezz

L52

14/19/7 · 1745 dmg

ADR

79

HS%

50

K/D

0.74

Entry 3/0Util 149Pistol 5

Half-by-half

First half

3 · 9

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.