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Betreyn's team

9

68 kills · 5 players

de_mirage · 37 min

22 rounds · 2026-05-24

Europe 5v5 Queue

Winner · Hnumhufull's team

13

78 kills · 5 players

Top fragger

Sa_t_ok

23 kills

Top impact

Sa_t_ok

104 ADR

Util damage

Hnumhufull

402 HP

Weak spots this match

vs lifetime baseline
  • pepexd

    K/D 0.57 (avg 0.96)

    -41%
  • Hnumhufull

    K/D 0.88 (avg 1.12)

    -21%
  • Hnumhufull

    HS % 43% (avg 52%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Betreyn's team

2 · 7

Betreyn

L101

20/17/4 · 2072 dmg

ADR

94

HS%

25

K/D

1.18

Entry 3/0Util 128Pistol 3

kennnyx

L102

17/17/4 · 2137 dmg

ADR

97

HS%

59

K/D

1.00

Entry 4/0Multi 1Util 10Pistol 3

adonai

L91

12/15/2 · 1264 dmg

ADR

58

HS%

42

K/D

0.80

Entry 2/0Multi 1Util 10AWP 8Pistol 2

deservely

L44

11/15/3 · 1215 dmg

ADR

55

HS%

64

K/D

0.73

Entry 1/0Util 17Pistol 3

pepexd

L71

8/14/6 · 1340 dmg

ADR

61

HS%

50

K/D

0.57

Util 61
K/D -41%ADR -13%

Hnumhufull's team

10 · 3

Sa_t_ok

L95

23/13/3 · 2285 dmg

ADR

104

HS%

48

K/D

1.77

Entry 5/0Multi 2Util 142Pistol 1
K/D +79%ADR +41%

bl1tzze

L72

18/14/4 · 1929 dmg

ADR

88

HS%

56

K/D

1.29

Entry 2/0Multi 1Util 165AWP 2Pistol 4

Hnumhufull

L92

14/16/7 · 1669 dmg

ADR

76

HS%

43

K/D

0.88

Entry 2/0Util 402Pistol 1
K/D -21%HS % -17%

Dilidonger

L83

13/13/4 · 1414 dmg

ADR

64

HS%

46

K/D

1.00

Entry 1/0Util 47Pistol 1
ADR -14%HS % +15%

Bekonjet

L101

10/13/2 · 1251 dmg

ADR

57

HS%

20

K/D

0.77

Entry 2/0Util 58AWP 6

Half-by-half

First half

2 · 10

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.