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Winner · ShAvwerma's team

13

80 kills · 5 players

de_anubis · 30 min

19 rounds · 2026-05-23

Europe 5v5 Queue

barohhka's team

6

62 kills · 5 players

Top fragger

cvresep

24 kills

Top impact

cvresep

123 ADR

Util damage

OdrII

168 HP

Weak spots this match

vs lifetime baseline
  • ngtsfr

    K/D 0.71 (avg 1.15)

    -38%
  • ngtsfr

    ADR 63 (avg 88)

    -28%
  • kockirs

    HS % 39% (avg 50%)

    -22%
  • ngtsfr

    HS % 40% (avg 49%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ShAvwerma's team

9 · 4

cvresep

7

24/10/7 · 2344 dmg

ADR

123

HS%

54

K/D

2.40

Entry 2/0Multi 3Util 52AWP 3Pistol 3

kockirs

L74

18/12/5 · 1880 dmg

ADR

99

HS%

39

K/D

1.50

Entry 4/0Multi 2Util 73AWP 5
HS % -22%K/D +46%ADR +22%

kioyate14

L81

16/11/5 · 1561 dmg

ADR

82

HS%

69

K/D

1.45

Multi 1Util 38Pistol 2

ShAvwerma

L7

12/15/3 · 1371 dmg

ADR

72

HS%

33

K/D

0.80

Entry 6/0AWP 2Pistol 4

ngtsfr

L61

10/14/4 · 1200 dmg

ADR

63

HS%

40

K/D

0.71

K/D -38%ADR -28%

barohhka's team

3 · 3

barohhka

L83

19/15/2 · 1662 dmg

ADR

88

HS%

42

K/D

1.27

Entry 1/0Multi 2Util 85AWP 1Pistol 7

ArturoMorang

L82

15/15/2 · 1451 dmg

ADR

76

HS%

27

K/D

1.00

Entry 1/0Multi 1AWP 2Pistol 2

hawy3nala

L81

11/17/3 · 1259 dmg

ADR

66

HS%

45

K/D

0.65

Entry 1/0Multi 1Pistol 6

OdrII

L7

10/16/8 · 1679 dmg

ADR

88

HS%

40

K/D

0.62

Entry 4/0Util 168Pistol 3

hrushev2003

L5

7/17/7 · 1213 dmg

ADR

64

HS%

14

K/D

0.41

Util 54AWP 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.