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chrisforj's team

9

70 kills · 5 players

de_dust2 · 36 min

22 rounds · 2026-06-02

South America 5V5 Queue

Winner · fastzik4's team

13

82 kills · 5 players

Top fragger

zCaptaain

24 kills

Top impact

zCaptaain

123 ADR

Util damage

chrisforj

276 HP

Weak spots this match

vs lifetime baseline
  • nicozinh0

    K/D 0.50 (avg 1.07)

    -53%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

chrisforj's team

5 · 4

chrisforj

L84

18/17/8 · 2150 dmg

ADR

98

HS%

44

K/D

1.06

Entry 4/0Multi 1Util 276Pistol 3

ksharpeek

L103

16/17/2 · 1590 dmg

ADR

72

HS%

75

K/D

0.94

Entry 2/0Multi 1Util 29Pistol 5

Markyoh

L82

16/16/2 · 1404 dmg

ADR

64

HS%

38

K/D

1.00

Entry 1/0Util 79AWP 1Pistol 1

niveaxinh0

L9

12/18/7 · 1715 dmg

ADR

78

HS%

58

K/D

0.67

Entry 3/0Util 59Pistol 5

nicozinh0

L9

8/16/7 · 1431 dmg

ADR

65

HS%

62

K/D

0.50

Entry 1/0Util 73AWP 2Pistol 2
K/D -53%ADR -12%HS % +44%

fastzik4's team

7 · 6

zCaptaain

L84

24/16/7 · 2702 dmg

ADR

123

HS%

71

K/D

1.50

Multi 3Util 75Pistol 1
ADR +58%K/D +35%

VolticHAHA

L71

16/13/3 · 1716 dmg

ADR

78

HS%

38

K/D

1.23

Entry 3/0Multi 1Util 31AWP 7Pistol 3

-oldoni

L84

16/13/7 · 1799 dmg

ADR

82

HS%

44

K/D

1.23

Entry 4/0Multi 1Util 276Pistol 3

fastzik4

L103

14/14/4 · 1679 dmg

ADR

76

HS%

57

K/D

1.00

Entry 4/0Multi 1Util 119Pistol 1

zM0SSE

L81

12/14/1 · 1082 dmg

ADR

49

HS%

50

K/D

0.86

Util 32AWP 2Pistol 2

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.