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Kruderdorf's team

0

16 kills · 5 players

de_ancient · 19 min

11 rounds · 2026-06-09

North America 5V5 Queue

Winner · Qyooti's team

11

50 kills · 5 players

Top fragger

TheMattno

13 kills

Top impact

TheMattno

130 ADR

Util damage

TheMattno

145 HP

Weak spots this match

vs lifetime baseline
  • 3qu1n0x3

    HS % 0% (avg 46%)

    -100%
  • 3qu1n0x3

    K/D 0.11 (avg 0.84)

    -87%
  • 3qu1n0x3

    ADR 24 (avg 67)

    -64%
  • preachgatti

    HS % 20% (avg 40%)

    -50%
  • preachgatti

    K/D 0.50 (avg 0.95)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kruderdorf's team

0 · 0

preachgatti

L3

5/10/0 · 703 dmg

ADR

70

HS%

20

K/D

0.50

Entry 2/0
HS % -50%K/D -47%

Kruderdorf

L2

5/10/0 · 673 dmg

ADR

67

HS%

60

K/D

0.50

Entry 1/0AWP 2Pistol 1

J10King

L3

3/10/1 · 389 dmg

ADR

39

HS%

100

K/D

0.30

dafuqwrong99

L2

2/10/0 · 273 dmg

ADR

27

HS%

0

K/D

0.20

Pistol 1

3qu1n0x3

L1

1/9/2 · 242 dmg

ADR

24

HS%

0

K/D

0.11

HS % -100%K/D -87%

Qyooti's team

10 · 0

TheMattno

L33

13/3/4 · 1300 dmg

ADR

130

HS%

46

K/D

4.33

Entry 4/0Multi 1Util 145AWP 7Pistol 2
K/D +241%ADR +53%

Qyooti

L32

12/3/2 · 1066 dmg

ADR

107

HS%

42

K/D

4.00

Entry 3/0Multi 1Util 142
K/D +288%ADR +35%

Kross_ca

L21

9/4/5 · 940 dmg

ADR

94

HS%

44

K/D

2.25

Util 126

Xenzia7

L22

8/3/1 · 702 dmg

ADR

70

HS%

38

K/D

2.67

Multi 1Util 31Pistol 1

kelvinefr23

2

8/3/5 · 895 dmg

ADR

90

HS%

62

K/D

2.67

Util 111AWP 2Pistol 2

Half-by-half

First half

0 · 10

Second half

0 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.