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Cap1tanPiton's team

4

54 kills · 5 players

de_anubis · 32 min

17 rounds · 2026-05-27

SEA 5V5 Queue

Winner · Matadore's team

13

71 kills · 5 players

Top fragger

h1moon

18 kills

Top impact

h1moon

124 ADR

Util damage

Cap1tanPiton

324 HP

Weak spots this match

vs lifetime baseline
  • TapMe666

    K/D 0.21 (avg 1.13)

    -81%
  • TapMe666

    ADR 35 (avg 85)

    -59%
  • TapMe666

    HS % 33% (avg 49%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Cap1tanPiton's team

4 · 0

h1moon

L102

18/15/7 · 2110 dmg

ADR

124

HS%

44

K/D

1.20

Entry 5/0Multi 3Util 58AWP 4Pistol 4

hypernova16

L91

18/14/2 · 1508 dmg

ADR

89

HS%

39

K/D

1.29

Entry 2/0Multi 3Util 68Pistol 3

Cap1tanPiton

L71

11/14/7 · 1671 dmg

ADR

98

HS%

64

K/D

0.79

Util 324Pistol 2
K/D -14%HS % +39%ADR +28%

seweee

L9

4/15/3 · 708 dmg

ADR

42

HS%

75

K/D

0.27

Util 59Pistol 1

TapMe666

L9

3/14/4 · 591 dmg

ADR

35

HS%

33

K/D

0.21

Entry 1/0Util 71AWP 2
K/D -81%ADR -59%

Matadore's team

8 · 5

Matadore

L74

18/11/3 · 1735 dmg

ADR

102

HS%

56

K/D

1.64

Entry 5/0Multi 1Util 126Pistol 1

parmizan

L93

16/9/2 · 1549 dmg

ADR

91

HS%

50

K/D

1.78

Entry 2/0Util 21Pistol 5
K/D +59%HS % +16%

slavyanskiy

3

15/10/8 · 1686 dmg

ADR

99

HS%

67

K/D

1.50

Multi 1Util 162Pistol 4

1ne2nd

L102

15/12/3 · 1504 dmg

ADR

89

HS%

73

K/D

1.25

Multi 1Pistol 1

FugaFaceEat

L61

7/12/9 · 1101 dmg

ADR

65

HS%

29

K/D

0.58

Entry 2/0Multi 1Util 164Pistol 2

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.