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Winner · -twist--'s team

13

84 kills · 5 players

de_anubis · 35 min

20 rounds · 2026-05-25

Europe 5v5 Queue

jNs97's team

7

68 kills · 5 players

Top fragger

zuneick

25 kills

Top impact

zuneick

114 ADR

Util damage

-twist--

114 HP

Weak spots this match

vs lifetime baseline
  • --PATTEX

    K/D 0.76 (avg 0.90)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-twist--'s team

10 · 3

zuneick

L94

25/10/4 · 2285 dmg

ADR

114

HS%

64

K/D

2.50

Entry 3/0Multi 4Util 66Pistol 6
K/D +127%ADR +49%

capone77-

L93

20/15/1 · 1813 dmg

ADR

91

HS%

60

K/D

1.33

Entry 3/0Multi 1Util 41AWP 1Pistol 4
K/D +27%HS % +22%

-twist--

L94

16/13/10 · 1996 dmg

ADR

100

HS%

38

K/D

1.23

Entry 1/0Util 114AWP 3Pistol 3

--DejaVu-

L82

12/16/10 · 1662 dmg

ADR

83

HS%

42

K/D

0.75

Entry 2/0Multi 1Util 99Pistol 2

Ani9999

L7

11/15/3 · 1072 dmg

ADR

54

HS%

45

K/D

0.73

Entry 3/0Util 79Pistol 1

jNs97's team

2 · 5

-Ardiii

L92

17/18/4 · 1683 dmg

ADR

84

HS%

35

K/D

0.94

Multi 2Util 4AWP 1Pistol 7

jNs97

L94

16/15/5 · 1729 dmg

ADR

86

HS%

38

K/D

1.07

Entry 2/0Multi 2Util 52AWP 1Pistol 4
ADR +21%

Beard_Bounce

L8

14/17/5 · 1625 dmg

ADR

81

HS%

43

K/D

0.82

Entry 3/0Util 5Pistol 2
ADR +17%HS % +10%

--PATTEX

L81

13/17/2 · 1378 dmg

ADR

69

HS%

46

K/D

0.76

Entry 2/0Util 14Pistol 2
K/D -16%HS % +12%

Thanatos

L8

8/17/6 · 1317 dmg

ADR

66

HS%

62

K/D

0.47

Entry 1/0Util 43Pistol 3

Half-by-half

First half

10 · 2

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.