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Blazzeq's team

7

61 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-05-25

Europe 5v5 Queue

Winner · Deuu_'s team

13

78 kills · 5 players

Top fragger

Simon_56

23 kills

Top impact

Simon_56

118 ADR

Util damage

Simon_56

227 HP

Weak spots this match

vs lifetime baseline
  • Nestowy

    K/D 0.50 (avg 1.14)

    -56%
  • Nestowy

    ADR 45 (avg 81)

    -45%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Blazzeq's team

7 · 0

KubeLLL

L101

16/18/6 · 1830 dmg

ADR

92

HS%

44

K/D

0.89

Entry 3/0Multi 2Pistol 4

Blazzeq

L101

13/13/1 · 1015 dmg

ADR

51

HS%

38

K/D

1.00

Entry 1/0Multi 1Util 2Pistol 4

GleeN

L101

13/16/7 · 1655 dmg

ADR

83

HS%

62

K/D

0.81

Entry 2/0Multi 1Util 81Pistol 1

R4You

L103

11/15/5 · 1433 dmg

ADR

72

HS%

9

K/D

0.73

Entry 2/0Multi 1Util 119AWP 4

Nestowy

L101

8/16/4 · 892 dmg

ADR

45

HS%

62

K/D

0.50

Entry 2/0Util 26
K/D -56%ADR -45%HS % +27%

Deuu_'s team

5 · 8

Simon_56

L103

23/14/8 · 2352 dmg

ADR

118

HS%

30

K/D

1.64

Entry 5/0Multi 2Util 227Pistol 6

777wrhl

L103

18/10/4 · 1796 dmg

ADR

90

HS%

50

K/D

1.80

Entry 2/0Multi 1Util 34AWP 5Pistol 1

cerbus

L104

16/13/4 · 1458 dmg

ADR

73

HS%

56

K/D

1.23

Entry 2/0Multi 1Util 3Pistol 5

Deuu_

L102

12/11/9 · 1741 dmg

ADR

87

HS%

75

K/D

1.09

Entry 1/0Multi 1Util 72Pistol 3

Xenil

L101

9/13/5 · 1119 dmg

ADR

56

HS%

33

K/D

0.69

Multi 1Util 89Pistol 1

Half-by-half

First half

7 · 5

Second half

0 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.