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-JJJJJJJ-'s team

8

69 kills · 5 players

de_ancient · 33 min

21 rounds · 2026-06-11

SEA 5V5 Queue

Winner · aldroo-'s team

13

76 kills · 5 players

Top fragger

Sann1eeee

22 kills

Top impact

Sann1eeee

111 ADR

Util damage

-astri

221 HP

Weak spots this match

vs lifetime baseline
  • -yunzy

    ADR 56 (avg 86)

    -36%
  • -yunzy

    HS % 33% (avg 45%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-JJJJJJJ-'s team

5 · 3

Loki666-

L92

17/16/6 · 2175 dmg

ADR

104

HS%

59

K/D

1.06

Entry 6/0Multi 1Util 7Pistol 3
ADR +29%HS % +13%

-yunzy

L93

15/13/3 · 1168 dmg

ADR

56

HS%

33

K/D

1.15

Util 30Pistol 7
ADR -36%HS % -27%K/D +8%

-JJJJJJJ-

L9

14/17/8 · 1993 dmg

ADR

95

HS%

64

K/D

0.82

Entry 3/0Util 119AWP 2Pistol 7

bird078

L92

13/15/5 · 1294 dmg

ADR

62

HS%

31

K/D

0.87

Util 38

stayhumbleh

L91

10/15/4 · 1384 dmg

ADR

66

HS%

50

K/D

0.67

Entry 3/0Util 70AWP 1Pistol 3

aldroo-'s team

7 · 6

Sann1eeee

L105

22/13/4 · 2326 dmg

ADR

111

HS%

59

K/D

1.69

Multi 1Util 42Pistol 3

-astri

L103

19/13/2 · 1892 dmg

ADR

90

HS%

26

K/D

1.46

Entry 4/0Multi 2Util 221AWP 10Pistol 4

1eEdrUm-_

L92

15/10/3 · 1670 dmg

ADR

80

HS%

47

K/D

1.50

Util 67Pistol 2

aldroo-

L73

14/15/2 · 1526 dmg

ADR

73

HS%

36

K/D

0.93

Entry 2/0Multi 1Util 52AWP 1Pistol 1

BekaSj

L9

6/18/11 · 1114 dmg

ADR

53

HS%

33

K/D

0.33

Entry 3/0Util 152

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.