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jumankautsi's team

8

66 kills · 5 players

de_anubis · 44 min

21 rounds · 2026-05-18

Europe 5v5 Queue

Winner · denilsoN666's team

13

86 kills · 5 players

Top fragger

bobi1-

22 kills

Top impact

schoolphobia

114 ADR

Util damage

schoolphobia

131 HP

Weak spots this match

vs lifetime baseline
  • --Danny--

    K/D 0.88 (avg 1.20)

    -27%
  • --Danny--

    HS % 47% (avg 59%)

    -20%
  • --Danny--

    ADR 67 (avg 81)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

jumankautsi's team

5 · 3

--Danny--

L102

15/17/2 · 1404 dmg

ADR

67

HS%

47

K/D

0.88

Multi 2Util 91AWP 2Pistol 5
K/D -27%HS % -20%

roveee

L103

14/19/7 · 1855 dmg

ADR

88

HS%

29

K/D

0.74

Entry 2/0Multi 1Util 75AWP 2

medler-

L102

13/17/5 · 1700 dmg

ADR

81

HS%

46

K/D

0.76

Entry 3/0Multi 1Util 51Pistol 1

-eddyz

L10

13/18/2 · 1375 dmg

ADR

66

HS%

69

K/D

0.72

Entry 2/0Util 56Pistol 2

jumankautsi

L101

11/17/3 · 1172 dmg

ADR

56

HS%

55

K/D

0.65

Entry 2/0Multi 1Util 4Pistol 3

denilsoN666's team

7 · 6

bobi1-

L10

22/12/4 · 2111 dmg

ADR

101

HS%

45

K/D

1.83

Entry 5/0Util 114AWP 10Pistol 4

schoolphobia

L103

21/16/8 · 2403 dmg

ADR

114

HS%

67

K/D

1.31

Entry 5/0Multi 1Util 131Pistol 3

denilsoN666

L106

16/11/4 · 1768 dmg

ADR

84

HS%

50

K/D

1.45

Entry 1/0Multi 1Util 130Pistol 2

gokami-_-

L102

15/15/5 · 1643 dmg

ADR

78

HS%

67

K/D

1.00

Entry 1/0Multi 1Util 44Pistol 2

v1vat

L102

12/13/6 · 1502 dmg

ADR

72

HS%

58

K/D

0.92

Util 121

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.