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Winner · Fufu_-'s team

13

79 kills · 5 players

de_mirage · 39 min

23 rounds · 2026-05-30

Europe 5v5 Queue

Luk1FRAG's team

10

82 kills · 5 players

Top fragger

Cavee

27 kills

Top impact

Cavee

138 ADR

Util damage

waake0

218 HP

Weak spots this match

vs lifetime baseline
  • zPhantox

    K/D 0.59 (avg 1.25)

    -53%
  • zPhantox

    ADR 52 (avg 86)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Fufu_-'s team

8 · 5

Cavee

L105

27/16/6 · 3182 dmg

ADR

138

HS%

33

K/D

1.69

Entry 3/0Multi 4Util 112Pistol 7

nostavene

L83

15/20/5 · 1529 dmg

ADR

67

HS%

33

K/D

0.75

Entry 3/0Util 6Pistol 4

peek_v

L61

14/12/1 · 1365 dmg

ADR

59

HS%

50

K/D

1.17

Util 87AWP 2Pistol 2

Fufu_-

L62

13/17/2 · 1395 dmg

ADR

61

HS%

23

K/D

0.76

Entry 2/0Util 7AWP 4Pistol 1

zPhantox

L72

10/17/5 · 1195 dmg

ADR

52

HS%

60

K/D

0.59

Entry 2/0Util 31AWP 2Pistol 2
K/D -53%ADR -40%HS % +36%

Luk1FRAG's team

4 · 6

waake0

L85

21/16/6 · 2253 dmg

ADR

98

HS%

62

K/D

1.31

Entry 3/0Multi 2Util 218Pistol 2

alb00

L103

20/17/1 · 1828 dmg

ADR

80

HS%

30

K/D

1.18

Entry 4/0Multi 1Util 3AWP 15Pistol 4

Too1

L61

15/15/2 · 1417 dmg

ADR

62

HS%

53

K/D

1.00

Entry 2/0Multi 1Util 17AWP 3Pistol 2

NELL666-

L8

14/15/3 · 1591 dmg

ADR

69

HS%

57

K/D

0.93

Entry 3/0Multi 1Util 217AWP 1Pistol 2

Luk1FRAG

L71

12/17/7 · 1817 dmg

ADR

79

HS%

42

K/D

0.71

Entry 1/0Util 91

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.