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Winner · sonCasper's team

1

124 kills · 5 players

de_dust2 · 60 min

1 rounds · 2025-06-24

North America 5V5 Queue

sterlingcs's team

0

123 kills · 5 players

Top fragger

sterlingcs

33 kills

Top impact

PeakMammal

99 ADR

Util damage

rigoshmil

296 HP

Weak spots this match

vs lifetime baseline
  • GodLipe

    HS % 35% (avg 45%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sonCasper's team

4 · 8 · OT 7

sonCasper

L67

32/22/7 · 3160 dmg

ADR

90

HS%

44

K/D

1.45

Entry 5/0Multi 4Util 60AWP 1Pistol 2

iDrunk10

L53

26/23/7 · 2629 dmg

ADR

75

HS%

58

K/D

1.13

Entry 6/0Multi 1Util 26AWP 6Pistol 6

ScarGGx

L56

25/29/8 · 3143 dmg

ADR

90

HS%

52

K/D

0.86

Entry 6/0Multi 3Util 30AWP 4Pistol 4

GodLipe

L52

23/26/11 · 2456 dmg

ADR

70

HS%

35

K/D

0.88

Entry 4/0Util 123Pistol 2
HS % -22%K/D +14%

Melkd

L51

18/24/10 · 2279 dmg

ADR

65

HS%

33

K/D

0.75

Entry 1/0Multi 1Util 38Pistol 1

sterlingcs's team

8 · 4 · OT 4

sterlingcs

L75

33/25/8 · 3205 dmg

ADR

92

HS%

48

K/D

1.32

Entry 2/0Multi 2Util 222AWP 4Pistol 6

PeakMammal

L63

29/28/9 · 3454 dmg

ADR

99

HS%

31

K/D

1.04

Entry 3/0Multi 3Util 35AWP 4

rigoshmil

L52

23/24/5 · 2483 dmg

ADR

71

HS%

57

K/D

0.96

Entry 4/0Multi 4Util 296AWP 6Pistol 5

Chopsticker

L44

21/25/4 · 2535 dmg

ADR

72

HS%

90

K/D

0.84

Entry 3/0Multi 2Util 34

_kaska__

L62

17/23/11 · 2332 dmg

ADR

67

HS%

47

K/D

0.74

Entry 1/0Util 186AWP 4Pistol 1

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.