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faydett's team

6

49 kills · 5 players

de_mirage · 32 min

19 rounds · 2026-06-01

Europe 5v5 Queue

Winner · frinn's team

13

82 kills · 5 players

Top fragger

130130130

22 kills

Top impact

130130130

113 ADR

Util damage

130130130

180 HP

Weak spots this match

vs lifetime baseline
  • dwushka

    K/D 0.50 (avg 1.30)

    -62%
  • sh1neccc

    K/D 0.88 (avg 1.11)

    -21%
  • dwushka

    ADR 74 (avg 89)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

faydett's team

4 · 2

sh1neccc

L102

14/16/1 · 1305 dmg

ADR

69

HS%

57

K/D

0.88

Entry 3/0Multi 1Util 34AWP 5Pistol 2
K/D -21%ADR -14%

suzuka

L102

13/16/1 · 1105 dmg

ADR

58

HS%

54

K/D

0.81

Util 135Pistol 6

faydett

L10

8/16/0 · 932 dmg

ADR

49

HS%

75

K/D

0.50

Util 95Pistol 2

dwushka

L101

8/16/8 · 1404 dmg

ADR

74

HS%

88

K/D

0.50

Entry 1/0Multi 1Util 3Pistol 7
K/D -62%ADR -17%HS % +54%

pogresh1m

L101

6/18/3 · 913 dmg

ADR

48

HS%

33

K/D

0.33

Util 1Pistol 2

frinn's team

8 · 5

130130130

L105

22/7/3 · 2139 dmg

ADR

113

HS%

68

K/D

3.14

Entry 1/0Multi 2Util 180AWP 2Pistol 4

SHAG888

L103

19/12/5 · 1966 dmg

ADR

104

HS%

58

K/D

1.58

Entry 2/0Multi 1Util 105Pistol 4
K/D +27%ADR +16%

synyx--

L102

14/12/8 · 1872 dmg

ADR

99

HS%

36

K/D

1.17

Entry 4/0Multi 1Util 91AWP 1Pistol 2

frinn

L101

14/10/3 · 1517 dmg

ADR

80

HS%

43

K/D

1.40

Entry 4/0Util 43Pistol 2

sleepy111

L102

13/9/1 · 1108 dmg

ADR

58

HS%

31

K/D

1.44

Entry 4/0AWP 7Pistol 1

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.