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MarQti's team

9

76 kills · 5 players

de_ancient · 36 min

22 rounds · 2026-05-20

Europe 5v5 Queue

Winner · PSM-CS's team

13

85 kills · 5 players

Top fragger

ruyy-

21 kills

Top impact

PSM-CS

96 ADR

Util damage

PSM-CS

262 HP

Weak spots this match

vs lifetime baseline
  • PSM-CS

    K/D 0.88 (avg 1.14)

    -23%
  • h9w

    K/D 1.00 (avg 1.26)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MarQti's team

5 · 4

Zawadka110

L102

17/16/2 · 1530 dmg

ADR

70

HS%

35

K/D

1.06

Multi 1Util 57Pistol 1

k1do011

L101

17/19/7 · 1945 dmg

ADR

88

HS%

53

K/D

0.89

Entry 5/0Pistol 2

xipi

L93

16/18/6 · 2097 dmg

ADR

95

HS%

50

K/D

0.89

Entry 1/0Multi 1Util 181Pistol 4

h9w

2

16/16/8 · 1938 dmg

ADR

88

HS%

69

K/D

1.00

Entry 3/0Util 57Pistol 2
K/D -21%HS % +38%

MarQti

L101

10/17/5 · 1172 dmg

ADR

53

HS%

70

K/D

0.59

Entry 2/0Util 22

PSM-CS's team

7 · 6

ruyy-

L102

21/15/6 · 1989 dmg

ADR

90

HS%

43

K/D

1.40

Entry 3/0Multi 1Util 201AWP 4Pistol 4

Kilzgaard

L103

18/18/4 · 1733 dmg

ADR

79

HS%

33

K/D

1.00

Entry 2/0Multi 1Util 24Pistol 6

BuMknowN

L104

17/12/5 · 1930 dmg

ADR

88

HS%

29

K/D

1.42

Entry 2/0Multi 2Util 70Pistol 2

PSM-CS

L101

15/17/13 · 2107 dmg

ADR

96

HS%

80

K/D

0.88

Entry 3/0Util 262Pistol 6
K/D -23%HS % +70%ADR +11%

SMARTER

L103

14/15/3 · 1575 dmg

ADR

72

HS%

21

K/D

0.93

Entry 1/0Multi 1Util 97Pistol 2

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.