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mitrev's team

6

64 kills · 5 players

de_inferno · 31 min

19 rounds · 2026-06-08

Europe 5v5 Queue

Winner · FlowzoRR's team

13

80 kills · 5 players

Top fragger

FlowzoRR

21 kills

Top impact

Rocceroo

95 ADR

Util damage

SkyzZEeR

279 HP

Weak spots this match

vs lifetime baseline
  • mitrev

    K/D 0.93 (avg 1.11)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mitrev's team

4 · 2

onokena

L101

15/16/4 · 1280 dmg

ADR

67

HS%

67

K/D

0.94

Multi 1Util 21Pistol 4

mitrev

L101

14/15/6 · 1721 dmg

ADR

91

HS%

64

K/D

0.93

Entry 2/0Multi 2Util 260Pistol 8
K/D -16%HS % +39%ADR +17%

SWEGG_Master

L103

13/16/5 · 1495 dmg

ADR

79

HS%

69

K/D

0.81

Entry 2/0Multi 1Util 164AWP 2Pistol 1

-Starx

L101

12/17/3 · 1342 dmg

ADR

71

HS%

83

K/D

0.71

Entry 4/0Util 159Pistol 4

PeshiX

L10

10/16/5 · 1325 dmg

ADR

70

HS%

30

K/D

0.62

Entry 2/0Util 78AWP 5Pistol 2

FlowzoRR's team

8 · 5

FlowzoRR

L102

21/8/2 · 1763 dmg

ADR

93

HS%

38

K/D

2.62

Entry 2/0Multi 2Util 100AWP 1Pistol 3

Rocceroo

L102

18/16/2 · 1811 dmg

ADR

95

HS%

78

K/D

1.12

Entry 4/0Multi 1Pistol 6

Sauhap_

L104

17/12/4 · 1796 dmg

ADR

95

HS%

65

K/D

1.42

Entry 1/0Multi 2Util 262Pistol 2

keaqM

L104

13/15/5 · 1520 dmg

ADR

80

HS%

69

K/D

0.87

Entry 1/0Multi 1Util 122Pistol 1

SkyzZEeR

L101

11/13/10 · 1471 dmg

ADR

77

HS%

36

K/D

0.85

Entry 1/0Multi 1Util 279AWP 2

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.