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Winner · AshhJS's team

13

85 kills · 5 players

de_inferno · 45 min

23 rounds · 2026-06-03

Europe 5v5 Queue

YuNak's team

10

77 kills · 5 players

Top fragger

Frayz12333

24 kills

Top impact

Frayz12333

113 ADR

Util damage

IamJimko

258 HP

Weak spots this match

vs lifetime baseline
  • g2benek

    ADR 45 (avg 82)

    -45%
  • g2benek

    K/D 0.80 (avg 1.13)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AshhJS's team

6 · 7

AshhJS

L54

20/13/3 · 1857 dmg

ADR

81

HS%

35

K/D

1.54

Entry 5/0Util 125AWP 8Pistol 3
K/D +43%

Bloome

1

20/16/4 · 1903 dmg

ADR

83

HS%

30

K/D

1.25

Entry 2/0Multi 1Util 4Pistol 4

IamJimko

L63

17/16/5 · 2332 dmg

ADR

101

HS%

24

K/D

1.06

Entry 1/0Multi 2Util 258Pistol 3

RealityASD

L44

16/17/9 · 2185 dmg

ADR

95

HS%

31

K/D

0.94

Entry 1/0Util 123AWP 1Pistol 2

g2benek

L51

12/15/4 · 1042 dmg

ADR

45

HS%

42

K/D

0.80

Entry 3/0Multi 1Util 138AWP 1
ADR -45%K/D -29%

YuNak's team

6 · 4

Frayz12333

6

24/15/4 · 2604 dmg

ADR

113

HS%

25

K/D

1.60

Entry 3/0Multi 2Util 175AWP 2

YuNak

L61

18/20/2 · 2068 dmg

ADR

90

HS%

50

K/D

0.90

Entry 2/0Util 71AWP 2Pistol 3

mlodywest

L61

17/17/2 · 2016 dmg

ADR

88

HS%

35

K/D

1.00

Entry 4/0Multi 1Util 137

drilll

L52

10/18/3 · 1331 dmg

ADR

58

HS%

20

K/D

0.56

Entry 2/0Util 96

Kukzi

L5

8/18/6 · 1116 dmg

ADR

49

HS%

62

K/D

0.44

Util 147AWP 1Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.