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Winner · kaiseke02's team

13

93 kills · 5 players

de_inferno · 40 min

23 rounds · 2026-05-24

Europe 5v5 Queue

FAN_Mmika4an's team

10

79 kills · 5 players

Top fragger

kaiseke02

25 kills

Top impact

kaiseke02

119 ADR

Util damage

Kyky-1488

355 HP

Weak spots this match

vs lifetime baseline
  • Mmika4an

    K/D 0.76 (avg 0.95)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kaiseke02's team

6 · 7

kaiseke02

L64

25/15/3 · 2743 dmg

ADR

119

HS%

32

K/D

1.67

Entry 6/0Multi 3Util 197AWP 16Pistol 4

1nfr4

L63

23/17/9 · 2295 dmg

ADR

100

HS%

43

K/D

1.35

Entry 4/0Multi 2Util 242AWP 1Pistol 2

L1KEEh

L51

16/16/6 · 1920 dmg

ADR

84

HS%

38

K/D

1.00

Entry 3/0Util 265AWP 5Pistol 2

ManRay02

L53

15/15/5 · 1655 dmg

ADR

72

HS%

40

K/D

1.00

Multi 1Util 123Pistol 4

rasi1k

L62

14/17/4 · 1444 dmg

ADR

63

HS%

50

K/D

0.82

Entry 1/0Multi 1Util 259AWP 3Pistol 4

FAN_Mmika4an's team

6 · 4

Kyky-1488

L61

20/18/8 · 2248 dmg

ADR

98

HS%

20

K/D

1.11

Entry 2/0Util 355

FAN_Mmika4an

L73

17/20/5 · 1834 dmg

ADR

80

HS%

35

K/D

0.85

Multi 2Util 44AWP 2Pistol 2

KMC_TIO_KYHU

L72

17/20/3 · 1961 dmg

ADR

85

HS%

24

K/D

0.85

Entry 2/0Multi 3Util 255AWP 4Pistol 3

Mmika4an

L52

16/21/5 · 1812 dmg

ADR

79

HS%

50

K/D

0.76

Entry 4/0Multi 1Util 65AWP 1Pistol 1
K/D -20%

CheLiPizdr1k

L32

9/15/3 · 1041 dmg

ADR

45

HS%

33

K/D

0.60

Entry 1/0Util 183Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.