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wziuumwzium's team

5

50 kills · 5 players

de_dust2 · 30 min

18 rounds · 2026-05-02

Europe 5v5 Queue

Winner · semp1lxx's team

13

74 kills · 5 players

Top fragger

semp1lxx

22 kills

Top impact

semp1lxx

112 ADR

Util damage

MO1ek

201 HP

Weak spots this match

vs lifetime baseline
  • wziuumwzium

    K/D 0.41 (avg 1.13)

    -64%
  • wziuumwzium

    ADR 53 (avg 82)

    -36%
  • Zao-an

    K/D 0.92 (avg 1.17)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wziuumwzium's team

4 · 1

Zao-an

L103

12/13/2 · 1205 dmg

ADR

67

HS%

58

K/D

0.92

Multi 1Pistol 3
K/D -21%ADR -12%HS % +23%

Sz3jlu

L91

12/14/3 · 1420 dmg

ADR

79

HS%

42

K/D

0.86

Multi 1

M3MoN

L10

10/16/6 · 1213 dmg

ADR

67

HS%

40

K/D

0.62

Util 80Pistol 1

black-

1

9/15/5 · 1054 dmg

ADR

59

HS%

44

K/D

0.60

Entry 1/0Multi 1Util 124Pistol 5

wziuumwzium

L10

7/17/3 · 949 dmg

ADR

53

HS%

43

K/D

0.41

Entry 4/0Util 64
K/D -64%ADR -36%

semp1lxx's team

8 · 5

semp1lxx

L107

22/11/2 · 2012 dmg

ADR

112

HS%

18

K/D

2.00

Entry 3/0Multi 3Util 35AWP 14Pistol 4

Sm1th-_-

L91

15/9/4 · 1565 dmg

ADR

87

HS%

80

K/D

1.67

Entry 4/0Multi 2Util 62Pistol 4

Eenjoyable

L91

15/10/2 · 1475 dmg

ADR

82

HS%

40

K/D

1.50

Entry 2/0Util 26Pistol 3

-shosho

L102

12/9/2 · 1317 dmg

ADR

73

HS%

67

K/D

1.33

Entry 2/0Multi 1Util 53AWP 1

MO1ek

L102

10/11/6 · 1398 dmg

ADR

78

HS%

40

K/D

0.91

Entry 2/0Util 201Pistol 1

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.