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limen2k's team

3

46 kills · 5 players

de_anubis · 31 min

16 rounds · 2026-03-15

Europe 5v5 Queue

Winner · Whiteus's team

13

70 kills · 5 players

Top fragger

Whiteus

19 kills

Top impact

Whiteus

120 ADR

Util damage

Szakal_21

149 HP

Weak spots this match

vs lifetime baseline
  • -szcmawo

    K/D 0.29 (avg 1.13)

    -74%
  • -szcmawo

    ADR 48 (avg 84)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

limen2k's team

2 · 1

SSON1X

L101

17/13/3 · 1648 dmg

ADR

103

HS%

65

K/D

1.31

Entry 4/0Multi 2Util 4Pistol 6

huKa666

L101

12/14/2 · 1141 dmg

ADR

71

HS%

8

K/D

0.86

Util 2AWP 1

limen2k

L10

7/14/2 · 1010 dmg

ADR

63

HS%

57

K/D

0.50

Entry 2/0Util 7AWP 1Pistol 3

Szakal_21

L10

6/15/3 · 932 dmg

ADR

58

HS%

83

K/D

0.40

Util 149Pistol 2

-szcmawo

L101

4/14/5 · 766 dmg

ADR

48

HS%

75

K/D

0.29

Util 18Pistol 1
K/D -74%ADR -43%HS % +50%

Whiteus's team

10 · 3

Whiteus

L103

19/8/5 · 1919 dmg

ADR

120

HS%

68

K/D

2.38

Entry 1/0Multi 1AWP 2Pistol 4
K/D +143%HS % +48%

Lon1x

L102

14/8/2 · 1314 dmg

ADR

82

HS%

64

K/D

1.75

Entry 2/0Multi 2Util 15Pistol 1

Gensray

L103

13/9/8 · 1505 dmg

ADR

94

HS%

77

K/D

1.44

Entry 2/0Multi 1Util 94Pistol 3

soakedbleach

L93

12/10/8 · 1479 dmg

ADR

92

HS%

83

K/D

1.20

Entry 1/0Multi 1Util 102Pistol 5

VS-LM

L102

12/11/3 · 1037 dmg

ADR

65

HS%

50

K/D

1.09

Entry 4/0Multi 1Util 21Pistol 4

Half-by-half

First half

2 · 10

Second half

1 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.