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WtfImCrying's team

3

54 kills · 5 players

de_anubis · 29 min

16 rounds · 2026-04-29

Europe 5v5 Queue

Winner · b1ns999's team

13

73 kills · 5 players

Top fragger

njuhek

24 kills

Top impact

njuhek

134 ADR

Util damage

Uali_Jordan

98 HP

Weak spots this match

vs lifetime baseline
  • luvsaiie

    K/D 0.62 (avg 0.88)

    -30%
  • luvsaiie

    HS % 38% (avg 45%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

WtfImCrying's team

3 · 0

Kukergg

L102

16/13/3 · 1764 dmg

ADR

110

HS%

56

K/D

1.23

Entry 3/0Multi 1Util 61Pistol 7

WtfImCrying

L10

13/15/1 · 1203 dmg

ADR

75

HS%

23

K/D

0.87

Entry 2/0Multi 1Util 1AWP 3

Uali_Jordan

L10

11/15/2 · 1344 dmg

ADR

84

HS%

82

K/D

0.73

Util 98AWP 1Pistol 4

gadzhyshka

1

9/15/3 · 1239 dmg

ADR

77

HS%

56

K/D

0.60

Entry 3/0Multi 1Util 90Pistol 4

saberzzz

L10

5/15/3 · 847 dmg

ADR

53

HS%

20

K/D

0.33

Pistol 2

b1ns999's team

9 · 4

njuhek

L102

24/11/0 · 2142 dmg

ADR

134

HS%

50

K/D

2.18

Entry 4/0Multi 2Util 21AWP 5Pistol 6

TeMHbIu_gpyH

L103

16/11/6 · 1704 dmg

ADR

107

HS%

62

K/D

1.45

Multi 1Util 22Pistol 2

DeathlyWIP

L102

13/9/5 · 1446 dmg

ADR

90

HS%

46

K/D

1.44

Entry 2/0Multi 2Util 48AWP 1Pistol 2

b1ns999

L103

12/10/1 · 1286 dmg

ADR

80

HS%

50

K/D

1.20

Entry 2/0Multi 1AWP 3Pistol 2

luvsaiie

L93

8/13/4 · 1107 dmg

ADR

69

HS%

38

K/D

0.62

Multi 1Util 59
K/D -30%HS % -16%

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.