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Winner · ar1sFLXR's team

16

102 kills · 5 players

de_nuke · 50 min

28 rounds · 2026-05-19

Europe 5v5 Queue

S0LEK-'s team

12

101 kills · 5 players

Top fragger

cutmythroat-

31 kills

Top impact

cutmythroat-

108 ADR

Util damage

-had3ss

217 HP

Weak spots this match

vs lifetime baseline
  • smok-

    K/D 0.75 (avg 1.13)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ar1sFLXR's team

4 · 8 · OT 4

ar1sFLXR

L106

29/18/3 · 2967 dmg

ADR

106

HS%

41

K/D

1.61

Entry 6/0Multi 4Util 96AWP 16Pistol 2

tesuyaprime

L104

28/19/5 · 2926 dmg

ADR

105

HS%

68

K/D

1.47

Entry 1/0Multi 3Util 45Pistol 4

-_-siNNer

L102

17/21/6 · 1912 dmg

ADR

68

HS%

41

K/D

0.81

Entry 2/0Multi 1Util 103Pistol 3

-had3ss

L103

16/21/6 · 1734 dmg

ADR

62

HS%

75

K/D

0.76

Entry 4/0Util 217Pistol 2

EBATEL238

L101

12/22/3 · 1255 dmg

ADR

45

HS%

42

K/D

0.55

Entry 1/0Util 14Pistol 3

S0LEK-'s team

8 · 4

cutmythroat-

L106

31/21/1 · 3015 dmg

ADR

108

HS%

52

K/D

1.48

Entry 3/0Multi 2Util 4AWP 3Pistol 5

s3lfh4rm-

L101

20/23/5 · 2152 dmg

ADR

77

HS%

60

K/D

0.87

Entry 6/0Multi 2Util 125Pistol 3

S0LEK-

L101

18/22/6 · 2266 dmg

ADR

81

HS%

50

K/D

0.82

Entry 2/0Multi 2Util 117Pistol 1

thatwhoextra

L102

17/17/1 · 1743 dmg

ADR

62

HS%

18

K/D

1.00

Entry 1/0Util 59AWP 8Pistol 2

smok-

L102

15/20/7 · 1985 dmg

ADR

71

HS%

53

K/D

0.75

Entry 2/0Util 204Pistol 1
K/D -34%ADR -9%

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.