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IbizaFB's team

10

81 kills · 5 players

de_mirage · 37 min

23 rounds · 2026-05-13

North America 5V5 Queue

Winner · -Sa1go-'s team

13

88 kills · 5 players

Top fragger

-Sa1go-

23 kills

Top impact

-Sa1go-

101 ADR

Util damage

Lil_Ker

142 HP

Weak spots this match

vs lifetime baseline
  • killaky

    K/D 1.00 (avg 1.21)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

IbizaFB's team

5 · 5

Lil_Ker

L81

21/16/5 · 2283 dmg

ADR

99

HS%

48

K/D

1.31

Entry 3/0Multi 2Util 142Pistol 1

killaky

L83

16/16/4 · 1664 dmg

ADR

72

HS%

38

K/D

1.00

Entry 3/0Util 28AWP 1Pistol 5
K/D -17%ADR -10%

IbizaFB

L92

15/17/2 · 1282 dmg

ADR

56

HS%

27

K/D

0.88

Entry 1/0Util 118Pistol 4

Whaatsuup

L92

15/21/4 · 1724 dmg

ADR

75

HS%

60

K/D

0.71

Entry 3/0Multi 1Util 101

HgPtAg

L82

14/19/10 · 1957 dmg

ADR

85

HS%

79

K/D

0.74

Entry 2/0Util 32AWP 2Pistol 3

-Sa1go-'s team

7 · 6

-Sa1go-

L105

23/15/5 · 2330 dmg

ADR

101

HS%

57

K/D

1.53

Entry 3/0Multi 2Util 11Pistol 4

ak4pellah

L93

21/16/6 · 2212 dmg

ADR

96

HS%

86

K/D

1.31

Entry 1/0Multi 2Util 116Pistol 4
HS % +56%ADR +25%

TheParc4

L52

16/13/5 · 1327 dmg

ADR

58

HS%

44

K/D

1.23

Entry 1/0Util 36AWP 1Pistol 5

Jeremyjnb

L10

15/21/3 · 1609 dmg

ADR

70

HS%

47

K/D

0.71

Entry 4/0AWP 3Pistol 4

dangus9066

L73

13/16/13 · 1632 dmg

ADR

71

HS%

54

K/D

0.81

Entry 2/0Util 64

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.