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AGLssj's team

8

62 kills · 5 players

de_mirage · 37 min

21 rounds · 2026-06-01

South America 5V5 Queue

Winner · kauez_'s team

13

77 kills · 5 players

Top fragger

nqz-

23 kills

Top impact

kauez_

104 ADR

Util damage

perez-

174 HP

Weak spots this match

vs lifetime baseline
  • yReisen

    K/D 0.73 (avg 1.16)

    -37%
  • yReisen

    ADR 54 (avg 78)

    -31%
  • kauez_

    HS % 48% (avg 63%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AGLssj's team

2 · 6

AGLssj

L102

18/13/4 · 1938 dmg

ADR

92

HS%

44

K/D

1.38

Entry 4/0Util 38AWP 10Pistol 3

pavv

L103

16/17/3 · 1572 dmg

ADR

75

HS%

38

K/D

0.94

Entry 1/0Multi 1Util 93Pistol 4

wL_

L101

13/17/5 · 1642 dmg

ADR

78

HS%

77

K/D

0.76

Entry 4/0Util 16Pistol 1

pedrao

L101

9/15/4 · 1323 dmg

ADR

63

HS%

33

K/D

0.60

Entry 1/0Util 49Pistol 2

nex7

L101

6/15/2 · 575 dmg

ADR

27

HS%

83

K/D

0.40

Entry 2/0Util 31Pistol 2

kauez_'s team

10 · 3

nqz-

L104

23/10/1 · 2131 dmg

ADR

102

HS%

48

K/D

2.30

Entry 3/0Multi 1Util 77AWP 4Pistol 4

kauez_

L104

21/16/5 · 2179 dmg

ADR

104

HS%

48

K/D

1.31

Entry 3/0Util 41AWP 1
HS % -24%ADR +11%

perez-

L103

15/13/4 · 1692 dmg

ADR

81

HS%

60

K/D

1.15

Entry 2/0Util 174Pistol 4

oneking1

L102

10/13/0 · 943 dmg

ADR

45

HS%

20

K/D

0.77

Util 42Pistol 1

yReisen

L10

8/11/5 · 1131 dmg

ADR

54

HS%

62

K/D

0.73

Entry 1/0Util 71Pistol 3
K/D -37%ADR -31%HS % +22%

Half-by-half

First half

2 · 10

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.