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Suspirium666's team

10

88 kills · 5 players

de_ancient · 32 min

23 rounds · 2025-11-16

Europe 5v5 Queue

Winner · talgat123's team

13

83 kills · 5 players

Top fragger

Ssadyrov2

28 kills

Top impact

Ssadyrov2

130 ADR

Util damage

Suspirium666

180 HP

Weak spots this match

vs lifetime baseline
  • Starweek666

    ADR 54 (avg 81)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Suspirium666's team

5 · 5

1coN666

L82

23/17/2 · 2219 dmg

ADR

97

HS%

30

K/D

1.35

Entry 4/0Multi 2Util 99AWP 7Pistol 6

venusjx3

L83

22/19/3 · 2237 dmg

ADR

97

HS%

55

K/D

1.16

Entry 8/0Multi 2Util 48Pistol 3

Suspirium666

L94

20/18/8 · 2496 dmg

ADR

109

HS%

55

K/D

1.11

Entry 1/0Multi 2Util 180Pistol 2
ADR +29%HS % +15%

Starweek666

L9

14/14/0 · 1248 dmg

ADR

54

HS%

57

K/D

1.00

Util 44AWP 3Pistol 5
ADR -33%K/D -12%HS % +36%

Sshara666

L71

9/15/5 · 1059 dmg

ADR

46

HS%

33

K/D

0.60

Entry 1/0Util 161AWP 1Pistol 2

talgat123's team

7 · 6

Ssadyrov2

L107

28/17/9 · 2987 dmg

ADR

130

HS%

68

K/D

1.65

Entry 4/0Multi 4Util 24Pistol 7

tev1ce04

L93

18/18/5 · 1984 dmg

ADR

86

HS%

28

K/D

1.00

Multi 3Util 138AWP 6Pistol 4

syndragossa

L92

15/16/8 · 1431 dmg

ADR

62

HS%

53

K/D

0.94

Entry 2/0Multi 2Util 87Pistol 6

talgat123

L71

12/18/2 · 1294 dmg

ADR

56

HS%

50

K/D

0.67

Entry 1/0Multi 1Util 38Pistol 3

Queex91

L6

10/21/6 · 1478 dmg

ADR

64

HS%

50

K/D

0.48

Entry 2/0Util 103AWP 1

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.