Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

KE8888AM's team

0

57 kills · 5 players

de_dust2 · 35 min

1 rounds · 2025-09-13

Europe 5v5 Queue

Winner · plumlee's team

1

79 kills · 5 players

Top fragger

APBU3_TPAXEP

25 kills

Top impact

APBU3_TPAXEP

134 ADR

Util damage

LuzHamilton

257 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KE8888AM's team

4 · 2

APBU3_TPAXEP

L104

25/14/2 · 2544 dmg

ADR

134

HS%

52

K/D

1.79

Entry 5/0Multi 3Util 106AWP 1Pistol 6
ADR +32%K/D +28%

The_Dnipro

L4

9/15/9 · 1352 dmg

ADR

71

HS%

44

K/D

0.60

Entry 2/0Util 32AWP 2Pistol 3

M_rlon

L7

8/19/5 · 1172 dmg

ADR

62

HS%

50

K/D

0.42

Entry 1/0Pistol 1

KE8888AM

L62

8/15/4 · 1035 dmg

ADR

55

HS%

12

K/D

0.53

Entry 1/0Util 3

KE8888PP

L4

7/16/3 · 651 dmg

ADR

34

HS%

29

K/D

0.44

Entry 2/0Util 50AWP 3Pistol 2

plumlee's team

8 · 5

janzych21

L75

18/12/6 · 1951 dmg

ADR

103

HS%

44

K/D

1.50

Entry 4/0Multi 2Util 168Pistol 2

SQUBi12

L71

17/12/13 · 2132 dmg

ADR

112

HS%

29

K/D

1.42

Entry 1/0Multi 1Util 126

plumlee

L74

17/10/2 · 1533 dmg

ADR

81

HS%

71

K/D

1.70

Entry 1/0Multi 3Util 80AWP 2Pistol 6

LuzHamilton

L41

16/13/7 · 1905 dmg

ADR

100

HS%

44

K/D

1.23

Entry 2/0Util 257AWP 3Pistol 3

SERU

L82

11/10/3 · 970 dmg

ADR

51

HS%

18

K/D

1.10

Multi 1Util 107AWP 7Pistol 1

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.