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Tem ObVioUs

0

90 kills · 5 players

de_inferno · 34 min

2 rounds · 2026-03-12

S56 NA Main Central - Playoffs

Winner · NineFly Esports

2

102 kills · 5 players

Top fragger

ronin7

34 kills

Top impact

ronin7

117 ADR

Util damage

-_Finesse_-

288 HP

Weak spots this match

vs lifetime baseline
  • zBanss

    K/D 0.62 (avg 0.97)

    -36%
  • zBanss

    ADR 54 (avg 70)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tem ObVioUs

3 · 9 · OT 1

roj-

L105

28/19/6 · 3040 dmg

ADR

105

HS%

46

K/D

1.47

Entry 5/0Multi 4Util 126AWP 13
ADR +15%

Eniman

L105

24/21/8 · 2818 dmg

ADR

97

HS%

50

K/D

1.14

Entry 5/0Multi 3Util 166Pistol 6

Rednax-

L101

15/19/2 · 1442 dmg

ADR

50

HS%

47

K/D

0.79

Multi 1Util 22Pistol 2

-_Finesse_-

L101

12/24/5 · 1283 dmg

ADR

44

HS%

42

K/D

0.50

Entry 4/0Util 288

aimproject

1

11/22/6 · 1358 dmg

ADR

47

HS%

64

K/D

0.50

Entry 1/0Util 120

NineFly Esports

9 · 3 · OT 4

ronin7

5

34/15/7 · 3396 dmg

ADR

117

HS%

59

K/D

2.27

Entry 5/0Multi 3Util 129Pistol 5

Meechu

L102

20/17/7 · 1896 dmg

ADR

65

HS%

60

K/D

1.18

Entry 3/0Multi 3Util 215Pistol 4

JTrops

L108

19/19/6 · 2319 dmg

ADR

80

HS%

53

K/D

1.00

Entry 4/0Multi 1Util 130AWP 7Pistol 1

dash-

1

16/19/6 · 1856 dmg

ADR

64

HS%

69

K/D

0.84

Entry 1/0Util 131Pistol 3

zBanss

L10

13/21/7 · 1567 dmg

ADR

54

HS%

31

K/D

0.62

Entry 1/0Util 88Pistol 1
K/D -36%ADR -22%

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.