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Winner · Pyo's team

13

82 kills · 5 players

de_mirage · 36 min

21 rounds · 2026-06-01

Europe 5v5 Queue

-Crisp--'s team

8

63 kills · 5 players

Top fragger

Pyo

21 kills

Top impact

RALESSEN

98 ADR

Util damage

omnik-

170 HP

Weak spots this match

vs lifetime baseline
  • AlleJjJ

    K/D 0.62 (avg 1.12)

    -45%
  • AlleJjJ

    ADR 52 (avg 82)

    -37%
  • -Crisp--

    ADR 69 (avg 92)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Pyo's team

9 · 4

Pyo

L102

21/11/3 · 1936 dmg

ADR

92

HS%

48

K/D

1.91

Entry 4/0Multi 1Util 127AWP 6Pistol 6

RALESSEN

L103

19/14/4 · 2056 dmg

ADR

98

HS%

58

K/D

1.36

Entry 5/0Util 103Pistol 4

costa1g

L104

17/11/6 · 1931 dmg

ADR

92

HS%

53

K/D

1.55

Entry 1/0Multi 2Util 24

omnik-

L102

13/13/7 · 1677 dmg

ADR

80

HS%

62

K/D

1.00

Entry 1/0Multi 1Util 170Pistol 2
K/D -8%

kumoyami

L102

12/14/4 · 1206 dmg

ADR

57

HS%

33

K/D

0.86

Entry 2/0Util 134AWP 5Pistol 4

-Crisp--'s team

3 · 5

-Crisp--

L103

17/15/0 · 1445 dmg

ADR

69

HS%

47

K/D

1.13

Entry 1/0Multi 1Util 65Pistol 4
ADR -25%

Harciz

L103

17/14/2 · 1745 dmg

ADR

83

HS%

59

K/D

1.21

Entry 2/0Multi 1Util 14Pistol 1

AlleJjJ

L101

10/16/3 · 1090 dmg

ADR

52

HS%

50

K/D

0.62

Entry 1/0Multi 1Util 41Pistol 2
K/D -45%ADR -37%

Nareee

L101

10/16/5 · 1490 dmg

ADR

71

HS%

50

K/D

0.62

Entry 2/0Multi 1Util 73Pistol 3

Arber77

L10

9/21/7 · 1635 dmg

ADR

78

HS%

67

K/D

0.43

Entry 2/0Util 15AWP 1Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.