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dankT's team

11

82 kills · 5 players

de_mirage · 41 min

24 rounds · 2026-06-02

North America 5V5 Queue

Winner · take0ff-'s team

13

94 kills · 5 players

Top fragger

take0ff-

24 kills

Top impact

take0ff-

106 ADR

Util damage

dankT

301 HP

Weak spots this match

vs lifetime baseline
  • Q-Baby

    K/D 0.44 (avg 1.04)

    -58%
  • Q-Baby

    ADR 55 (avg 75)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dankT's team

7 · 4

dankT

L63

19/18/7 · 2077 dmg

ADR

87

HS%

37

K/D

1.06

Entry 3/0Multi 1Util 301Pistol 4

xDiedrich

L83

19/22/6 · 2308 dmg

ADR

96

HS%

68

K/D

0.86

Entry 6/0Multi 1Util 73Pistol 4
K/D -12%HS % +55%ADR +20%

bungus

L93

18/19/6 · 2288 dmg

ADR

95

HS%

61

K/D

0.95

Entry 3/0Multi 1Util 16Pistol 3

CoIln

L82

18/17/3 · 1350 dmg

ADR

56

HS%

50

K/D

1.06

Multi 3Util 62Pistol 6

Q-Baby

L5

8/18/6 · 1308 dmg

ADR

55

HS%

38

K/D

0.44

Entry 1/0Util 6AWP 2Pistol 1
K/D -58%ADR -27%HS % +23%

take0ff-'s team

5 · 8

take0ff-

L63

24/16/8 · 2546 dmg

ADR

106

HS%

75

K/D

1.50

Entry 1/0Multi 4Util 261Pistol 5

S0NIC999

L74

21/16/4 · 2174 dmg

ADR

91

HS%

43

K/D

1.31

Entry 2/0Multi 2Util 124Pistol 5

R3XPER

L93

20/17/8 · 2062 dmg

ADR

86

HS%

30

K/D

1.18

Entry 4/0Multi 1Util 79Pistol 1

Morder0p

L72

16/16/5 · 1645 dmg

ADR

69

HS%

62

K/D

1.00

Entry 3/0Util 26Pistol 2

SammeyG

L71

13/18/6 · 1451 dmg

ADR

61

HS%

62

K/D

0.72

Entry 1/0Multi 1Util 192Pistol 3

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.