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MR4ndom's team

0

83 kills · 5 players

de_dust2 · 44 min

1 rounds · 2025-06-04

Europe 5v5 Queue

Winner · guccipapa's team

1

86 kills · 5 players

Top fragger

zurs32

23 kills

Top impact

Gerald3NGER

103 ADR

Util damage

-bulba--

154 HP

Weak spots this match

vs lifetime baseline
  • felixxx01

    K/D 0.37 (avg 0.68)

    -46%
  • felixxx01

    ADR 35 (avg 57)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MR4ndom's team

7 · 3

zurs32

L62

23/14/6 · 2053 dmg

ADR

89

HS%

43

K/D

1.64

Entry 3/0Multi 1Util 11AWP 2Pistol 5

Gerald3NGER

L53

21/16/7 · 2367 dmg

ADR

103

HS%

43

K/D

1.31

Entry 2/0Multi 1Util 19AWP 2Pistol 2

MR4ndom

L53

16/16/5 · 1776 dmg

ADR

77

HS%

50

K/D

1.00

Entry 1/0Util 6Pistol 6

StivePEEK

L52

16/21/8 · 2085 dmg

ADR

91

HS%

31

K/D

0.76

Entry 5/0Util 92AWP 1Pistol 2

felixxx01

L4

7/19/2 · 799 dmg

ADR

35

HS%

71

K/D

0.37

Entry 1/0Pistol 4
K/D -46%ADR -40%HS % +103%

guccipapa's team

5 · 8

MuJIkuSS

L43

22/15/5 · 2094 dmg

ADR

91

HS%

50

K/D

1.47

Entry 2/0Multi 3Util 5AWP 3Pistol 4

guccipapa

L6

18/14/5 · 2148 dmg

ADR

93

HS%

44

K/D

1.29

Entry 2/0Util 142AWP 4Pistol 3

vlonekhip

L53

16/18/8 · 1900 dmg

ADR

83

HS%

19

K/D

0.89

Entry 2/0Multi 2Util 70Pistol 3

-mentall

L64

15/20/4 · 1788 dmg

ADR

78

HS%

60

K/D

0.75

Entry 4/0Multi 1Util 39AWP 2Pistol 1

-bulba--

L53

15/17/7 · 1608 dmg

ADR

70

HS%

53

K/D

0.88

Entry 1/0Multi 1Util 154Pistol 2
K/D -14%ADR -8%HS % +29%

Half-by-half

First half

7 · 5

Second half

3 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.