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TimeIsUp_'s team

11

83 kills · 5 players

de_overpass · 47 min

24 rounds · 2026-05-31

Europe 5v5 Queue

Winner · astera's team

13

94 kills · 5 players

Top fragger

xinshou

26 kills

Top impact

xinshou

108 ADR

Util damage

A1MMARR

161 HP

Weak spots this match

vs lifetime baseline
  • Y0riixz

    K/D 0.83 (avg 1.08)

    -23%
  • Y0riixz

    ADR 72 (avg 88)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TimeIsUp_'s team

6 · 5

btwFRKN

L104

22/19/3 · 1888 dmg

ADR

79

HS%

68

K/D

1.16

Entry 2/0Multi 2Util 25AWP 2Pistol 2

queueyuiwere

L102

19/15/3 · 1556 dmg

ADR

65

HS%

32

K/D

1.27

Multi 1Pistol 5

Y0riixz

L102

15/18/7 · 1733 dmg

ADR

72

HS%

60

K/D

0.83

Multi 2Util 62Pistol 3
K/D -23%ADR -18%HS % +11%

A1MMARR

L101

15/21/5 · 1866 dmg

ADR

78

HS%

47

K/D

0.71

Entry 3/0Util 161AWP 1Pistol 2

TimeIsUp_

L102

12/21/7 · 2001 dmg

ADR

83

HS%

50

K/D

0.57

Entry 1/0Multi 1Util 68AWP 7Pistol 4

astera's team

6 · 7

xinshou

L107

26/12/5 · 2599 dmg

ADR

108

HS%

58

K/D

2.17

Multi 3Util 152Pistol 6

yabito

L103

25/17/3 · 2215 dmg

ADR

92

HS%

64

K/D

1.47

Entry 5/0Multi 2Util 128Pistol 8
HS % +36%

astera

L102

19/18/5 · 2202 dmg

ADR

92

HS%

58

K/D

1.06

Entry 8/0Util 103AWP 5Pistol 6

Dev1E

L101

12/17/1 · 1286 dmg

ADR

54

HS%

33

K/D

0.71

Entry 1/0AWP 4Pistol 2

veljkoproka

L10

12/19/9 · 1713 dmg

ADR

71

HS%

50

K/D

0.63

Entry 4/0Util 75AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.