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Winner · -SHOWTIME-'s team

13

77 kills · 5 players

de_nuke · 27 min

18 rounds · 2026-05-10

Europe 5v5 Queue

worldcutting's team

5

54 kills · 5 players

Top fragger

-SHOWTIME-

23 kills

Top impact

touristx_7

125 ADR

Util damage

XIIISuzuya

273 HP

Weak spots this match

vs lifetime baseline
  • XIIISuzuya

    K/D 0.80 (avg 1.07)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-SHOWTIME-'s team

8 · 5

-SHOWTIME-

L106

23/6/2 · 1708 dmg

ADR

95

HS%

13

K/D

3.83

Entry 1/0Multi 1Util 91AWP 6Pistol 3

touristx_7

L102

19/13/5 · 2242 dmg

ADR

125

HS%

53

K/D

1.46

Entry 5/0Multi 1Util 151AWP 1Pistol 6

v_1_n_c_e

L10

16/10/4 · 1525 dmg

ADR

85

HS%

31

K/D

1.60

Entry 1/0Util 153Pistol 2

DETDOMOBEC

L94

13/13/5 · 1383 dmg

ADR

77

HS%

46

K/D

1.00

Entry 3/0Multi 1

2OOlQ

L101

6/14/7 · 1289 dmg

ADR

72

HS%

33

K/D

0.43

Entry 1/0Util 14Pistol 1

worldcutting's team

4 · 1

worldcutting

L102

15/14/3 · 1556 dmg

ADR

86

HS%

47

K/D

1.07

Entry 1/0Multi 2Pistol 5

sosalDAAa

L101

13/17/3 · 1464 dmg

ADR

81

HS%

31

K/D

0.76

Entry 4/0Multi 1Util 12Pistol 3

XIIISuzuya

L101

12/15/3 · 1453 dmg

ADR

81

HS%

67

K/D

0.80

Entry 1/0Multi 1Util 273AWP 2Pistol 1
K/D -25%HS % +40%

_HAMasaki_

L101

10/16/5 · 1144 dmg

ADR

64

HS%

50

K/D

0.62

Entry 1/0Util 56Pistol 5

falk091

L10

4/16/6 · 1111 dmg

ADR

62

HS%

100

K/D

0.25

Util 73Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.