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Winner · Kanapez's team

13

90 kills · 5 players

de_mirage · 41 min

24 rounds · 2026-05-26

North America 5V5 Queue

tear24's team

11

78 kills · 5 players

Top fragger

pp_

26 kills

Top impact

tear24

95 ADR

Util damage

SLiME123

170 HP

Weak spots this match

vs lifetime baseline
  • valentina-x

    K/D 0.90 (avg 1.23)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kanapez's team

6 · 7

pp_

L102

26/15/4 · 2020 dmg

ADR

84

HS%

19

K/D

1.73

Entry 3/0Multi 1Util 85AWP 10Pistol 3

bunkerX-

L102

19/17/7 · 2034 dmg

ADR

85

HS%

68

K/D

1.12

Entry 3/0Util 69Pistol 2

Kanapez

L106

18/14/3 · 1874 dmg

ADR

78

HS%

50

K/D

1.29

Entry 2/0Multi 1Util 24AWP 6Pistol 4

ZuliziN

L102

15/17/9 · 2051 dmg

ADR

86

HS%

80

K/D

0.88

Entry 2/0Util 7Pistol 7
K/D -13%HS % +105%

Penguin452

L71

12/16/7 · 1638 dmg

ADR

68

HS%

58

K/D

0.75

Entry 3/0Util 11Pistol 4

tear24's team

6 · 5

tear24

L102

20/19/3 · 2283 dmg

ADR

95

HS%

55

K/D

1.05

Entry 1/0Multi 2Pistol 3

valentina-x

L104

18/20/2 · 1870 dmg

ADR

78

HS%

50

K/D

0.90

Entry 2/0Multi 2Util 157AWP 2Pistol 2
K/D -27%ADR -10%HS % +11%

nxr404

L102

16/17/2 · 1644 dmg

ADR

69

HS%

56

K/D

0.94

Entry 4/0Multi 2Util 23AWP 2Pistol 2

eCorpCapital

L92

12/16/5 · 1513 dmg

ADR

63

HS%

33

K/D

0.75

Entry 2/0Util 162AWP 9Pistol 1

SLiME123

L91

12/18/5 · 1602 dmg

ADR

67

HS%

50

K/D

0.67

Entry 2/0Util 170

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.