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Father218's team

7

66 kills · 5 players

de_overpass · 34 min

20 rounds · 2026-05-16

Europe 5v5 Queue

Winner · lupzo's team

13

80 kills · 5 players

Top fragger

Freakeys

23 kills

Top impact

Freakeys

121 ADR

Util damage

lupzo

163 HP

Weak spots this match

vs lifetime baseline
  • caudell44

    K/D 0.31 (avg 0.95)

    -67%
  • caudell44

    ADR 28 (avg 74)

    -63%
  • caudell44

    HS % 20% (avg 44%)

    -55%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Father218's team

3 · 4

Pepenez

3

18/18/6 · 2033 dmg

ADR

102

HS%

56

K/D

1.00

Entry 4/0Multi 1Util 27Pistol 7

Flushan1

L10

16/16/4 · 1989 dmg

ADR

99

HS%

69

K/D

1.00

Entry 2/0Multi 1Util 21AWP 4Pistol 5

EgoAmoTe

1

14/15/2 · 1530 dmg

ADR

77

HS%

50

K/D

0.93

Entry 2/0Pistol 2

Father218

L102

13/15/4 · 1341 dmg

ADR

67

HS%

46

K/D

0.87

Entry 1/0Util 70Pistol 4

caudell44

L91

5/16/2 · 551 dmg

ADR

28

HS%

20

K/D

0.31

Util 11
K/D -67%ADR -63%

lupzo's team

9 · 4

Freakeys

L106

23/12/5 · 2419 dmg

ADR

121

HS%

22

K/D

1.92

Entry 3/0Multi 2Util 160Pistol 3

your_mama_

L63

22/16/2 · 2287 dmg

ADR

114

HS%

36

K/D

1.38

Entry 5/0Multi 3Util 51AWP 7Pistol 2

lupzo

L92

12/10/6 · 1438 dmg

ADR

72

HS%

42

K/D

1.20

Entry 1/0Util 163Pistol 2

cubedube

L101

12/16/3 · 1240 dmg

ADR

62

HS%

42

K/D

0.75

Multi 1Util 51Pistol 3

cheapmeal

L101

11/12/1 · 1146 dmg

ADR

57

HS%

36

K/D

0.92

Entry 2/0Util 19Pistol 3

Half-by-half

First half

3 · 9

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.