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Winner · ntziin-'s team

13

82 kills · 5 players

de_mirage · 31 min

20 rounds · 2026-06-03

South America 5V5 Queue

aassasdafsfg's team

7

64 kills · 5 players

Top fragger

ntziin-

22 kills

Top impact

VillasZ

112 ADR

Util damage

VillasZ

146 HP

Weak spots this match

vs lifetime baseline
  • drin_-

    K/D 1.13 (avg 1.47)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ntziin-'s team

6 · 7

ntziin-

L105

22/15/0 · 2125 dmg

ADR

106

HS%

14

K/D

1.47

Entry 6/0Multi 3Util 145AWP 16Pistol 2

VillasZ

L104

21/15/5 · 2230 dmg

ADR

112

HS%

57

K/D

1.40

Entry 3/0Multi 1Util 146Pistol 2
K/D +37%ADR +28%

valois-

L92

15/12/1 · 1467 dmg

ADR

73

HS%

53

K/D

1.25

Multi 2Util 46Pistol 4

LeoZin666

L102

13/11/7 · 1347 dmg

ADR

67

HS%

31

K/D

1.18

Entry 1/0Util 69Pistol 1

santsolvrz

L10

11/12/7 · 1575 dmg

ADR

79

HS%

36

K/D

0.92

Entry 1/0Util 90AWP 3Pistol 4

aassasdafsfg's team

6 · 1

drin_-

L104

17/15/1 · 1954 dmg

ADR

98

HS%

53

K/D

1.13

Entry 2/0Multi 2Util 83AWP 4Pistol 7
K/D -23%HS % +23%ADR +8%

mansory_

L101

15/18/5 · 1570 dmg

ADR

79

HS%

60

K/D

0.83

Entry 4/0Multi 1Util 4AWP 1Pistol 3

pindura

L102

14/17/5 · 1506 dmg

ADR

75

HS%

57

K/D

0.82

Entry 1/0Multi 1Pistol 5

aassasdafsfg

L10

9/16/2 · 1145 dmg

ADR

57

HS%

44

K/D

0.56

Util 119Pistol 5

zoo666

L8

9/16/5 · 1025 dmg

ADR

51

HS%

11

K/D

0.56

Entry 2/0Util 53AWP 2Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.