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Winner · bobbymd's team

13

77 kills · 5 players

de_dust2 · 35 min

20 rounds · 2026-06-01

North America 5V5 Queue

med's team

7

66 kills · 5 players

Top fragger

TREMBOLONA

21 kills

Top impact

TREMBOLONA

116 ADR

Util damage

himickey

204 HP

Weak spots this match

vs lifetime baseline
  • mcH_xZ

    HS % 18% (avg 40%)

    -55%
  • mcH_xZ

    K/D 0.73 (avg 1.07)

    -32%
  • med

    K/D 0.94 (avg 1.26)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bobbymd's team

8 · 5

TREMBOLONA

L85

21/13/7 · 2316 dmg

ADR

116

HS%

62

K/D

1.62

Entry 2/0Multi 2Util 31Pistol 2

PablX1

L94

18/10/7 · 1740 dmg

ADR

87

HS%

67

K/D

1.80

Entry 3/0Util 25Pistol 3

1pierce

L93

16/14/6 · 1648 dmg

ADR

82

HS%

25

K/D

1.14

Entry 3/0Multi 1Util 46Pistol 2

mcH_xZ

L91

11/15/6 · 1523 dmg

ADR

76

HS%

18

K/D

0.73

Entry 4/0Util 60AWP 2Pistol 1
HS % -55%K/D -32%

bobbymd

L9

11/15/5 · 1165 dmg

ADR

58

HS%

64

K/D

0.73

Entry 4/0Util 24AWP 1Pistol 1

med's team

4 · 3

med

L81

17/18/7 · 1982 dmg

ADR

99

HS%

53

K/D

0.94

Util 12Pistol 4
K/D -25%ADR +26%HS % +23%

babaf00ka

L101

15/13/2 · 1681 dmg

ADR

84

HS%

47

K/D

1.15

Util 19AWP 4Pistol 2

himickey

L81

12/16/6 · 1368 dmg

ADR

68

HS%

25

K/D

0.75

Util 204Pistol 3

T1zzy771

L93

11/16/3 · 1135 dmg

ADR

57

HS%

55

K/D

0.69

Entry 1/0Multi 1Pistol 3

sunZHU

L101

11/15/3 · 1048 dmg

ADR

52

HS%

73

K/D

0.73

Entry 3/0Util 64Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.